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Cleric Level IV

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Cleric Level IV

Mensagem  TlTl em Seg Jan 12, 2009 5:45 pm

Cure Critical Wounds
Death Ward
Dimensional Anchor
Dismissal
Divine Power
Freedom of Movement
Greater Magic Weapon
Hammer of the Gods
Inflict Critical Wounds
Legion's Shield of Faith
Lower Spell Resistance
Necrotic Domination
Neutralize Poison
Panacea
Recitation
Restoration
Summon Creature IV
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:51 pm


Cure Critical Wounds
Caster Level(s): Bard 4, Cleric 4, Druid 5
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will for 1/2
Spell Resistance: Yes

The target creature is healed of 6d4+5 points per caster level. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:52 pm


Death Ward
Caster Level(s): Cleric 4, Druid 5, Paladin 4
Innate Level: 4
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 2 Hours / Level
Additional Counter Spells: Finger of Death
Save: Harmless
Spell Resistance: None

The target creature becomes immune to any death spells, spell-like abilities, and effects.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:53 pm


Dimensional Anchor
School: Abjuration
Level: Clr 4
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: 1 min./level
Saving Throw: None
Spell Resistance: Yes (object)

A green ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell.

A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:54 pm


Dismissal
Caster Level(s): Bard 4, Cleric 4, Wizard / Sorcerer 5
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells: Gate
Save: Will Negates
Spell Resistance: Yes

All summoned creatures, animal companions, and familiars belonging to enemy spellcasters are unsummoned within the area of effect.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:54 pm


Divine Power
Caster Level(s): Cleric 4
Innate Level: 4
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 2 Hours / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: None

The caster gains the following bonuses: 1 extra Hit Point per caster level, Strength is raised to 18 (if their strength is already 18 or higher, it is not raised further), and base attack bonus improves to that of a Fighter of the same level.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:55 pm


Freedom of Movement
Caster Level(s): Cleric 4, Druid 4, Paladin 4, Ranger 4
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 2 Hours / Level
Additional Counter Spells: Web
Save: None
Spell Resistance: No

The target creature becomes immune to paralysis, slow, and entanglement spells and effects.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:55 pm


Greater Magic Weapon
Caster Level(s): Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Creature or Melee Weapon
Duration: 2 Hours / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum of +5). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:55 pm


Hammer of the Gods
Caster Level(s): Cleric 4
Innate Level: 4
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells:
Save: Will Partial
Spell Resistance: Yes

The caster smites a group of enemies with divine light for 2d6 divine damage for caster level. Also daze enemies for 1 to 6 rounds, will save take half damage and daze effect is reduced to 1 round.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:56 pm


Inflict Critical Wounds
Caster Level(s): Cleric 4
Innate Level: 4
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Cure Critical Wounds
Save: Will 1/2
Spell Resistance: Yes

If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d4+9 negative damage per caster level. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:56 pm


Legion's Shield of Faith
Caster Level(s): Cleric 4
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Friendly creatures in a huge burst
Duration: 2 hours / level
Additional Counter Spells:
Save: None
Spell Resistance: No

The targets gain a +2 deflection bonus to their armor class, with an additional +1 bonus for every six levels of the caster (maximum of +7).
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:57 pm


Lower Spell Resistance
Caster Level(s): Cleric 4, Wizard / Sorcerer 4
Innate Level: 4
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 2 Hours / Level
Additional Counter Spells:
Save: Fortitude Negates
Spell Resistance: No

This spell reduces the target's spell resistance by 1 per caster level (maximum reduction of 15). The caster receives a bonus to the spell's save DC equal to his caster level.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:57 pm


Necrotic Domination
School: Necromancy [Evil]
Caster Level: Clr 4, sor/wiz 4
Components: V S, F
Target: Living creature with necrotic cyst

This spell functions like dominate person, except you can dominate any humanoid that harbors a necrotic cyst.

Focus: The caster must possess a Mother Cyst.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:58 pm


Neutralize Poison
Caster Level(s): Bard 4, Cleric 4, Druid 3, Paladin 4, Ranger 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Poison
Save: Harmless
Spell Resistance: No

A target creature has all traces of poison removed from their system.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:58 pm


Panacea
Caster Level(s): Cleric 4, Druid 5
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will half
Spell Resistance: Yes

This spell channels positive energy into a creature to wipe away afflictions. It immediately ends any of the following effects: blinded, confused, dazed, deafened, diseased, frightened, paralyzed, poisoned, sleep, and stunned. It also cures 5d4+5 points of damage per caster level. Used against undead, panacea deals damage instead of curing it (with a will save for half), but has no other effect.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:59 pm


Recitation
Caster Level(s): Cleric 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal, centered on you
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes (for detrimental effects)

You recite holy scriptures of your deity. All allies (including you) in the area receive a +5 bonus to attack rolls, saving throws, and skill checks. All enemies receive a -5 penalty to attack rolls, saving throws, and skill checks. Creatures who are neither friendly or hostile are unaffected.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 9:59 pm


Restoration
Caster Level(s): Cleric 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

Removes all magical, extraordinary and supernatural effects that apply a penalty to ability scores, Armor Class, attack and damage rolls, spell resistance, saving throws and damage immunity. This spell also removes all level drain, blindness and deafness effects. Will not remove the effects of a curse or a disease.
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Re: Cleric Level IV

Mensagem  TlTl em Sex Ago 28, 2009 10:00 pm


Summon Creature IV
Caster Level(s): Bard 4, Cleric 4, Druid 4, Ranger 4, Wizard / Sorcerer 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

Summona um animal que pode ser uma spider (aranha), um scorpion (escorpião), um beetle (besouro) ou um crocodile (crocodilo). Se usado por um druida, irá summonar uma ancient spider.
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Re: Cleric Level IV

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