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Druid Level VII

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Druid Level VII

Mensagem  TlTl em Seg Jan 12, 2009 5:49 pm

Aura of Vitality
Creeping Doom
Fire Storm
Harm
Heal
Mass Cure Moderate Wounds
Pestilence
Rain of Roses
Summon Creature VII
Word of Balance
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 5:20 pm


Aura of Vitality
Caster Level(s): Druid 7
Innate Level: 7
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Colossal
Duration: 2 Hours / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

All allies within the area of effect receive a +8 bonus to Strength, Constitution, and Dexterity.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 5:54 pm


Creeping Doom
Caster Level(s): Druid 7
Innate Level: 7
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Large
Duration: 5 Rounds
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster summons a mass of biting and stinging insects which causes an initial 1d6 piercing damage per caster level. For every subsequent round that a creature remains within the area of effect, the damage inflicted is increased by an increment of 1d6 per caster level. The spell deals damage until its duration expires or it deals 9999 points of damage. The extended version will have 7 rounds only.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:01 pm


Fire Storm
Caster Level(s): Cleric 8, Druid 7
Innate Level: 7
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes

All enemies within this spell's area of effect are inundated with a rain of fire and take 8d8 points of damage per caster level. Half of the damage is divine and the other half fire.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:03 pm


Harm
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Heal
Save: None
Spell Resistance: Yes

If the caster makes a successful melee touch attack, Harm charges a subject with negative energy that deals 18 negative damage per caster level. If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:04 pm


Heal
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Harm
Save: None
Spell Resistance: Yes

The target of Heal is restored by 30 points per caster level. Healing spells have a reverse effect when used on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:05 pm


Mass Cure Moderate Wounds
Caster Level(s): Bard 6, Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Huge, up to 1 Target / Level
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance:

The target creatures are healed for 4d4+3 points of damage per caster level. Healing spells have a reverse effect on undead, harming instead of healing them.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:13 pm


Pestilence
Caster Level(s): Druid 7
Innate Level: 7
School: Necromancy
Descriptor(s): Evil
Component(s): Verbal, Somatic, Disease
Range: Touch
Area of Effect / Target: Living creature touched
Duration: Instantaneous
Additional Counter Spells:
Save: Fortitude negates
Spell Resistance: Yes

The subject contracts a particularly terrible and contagious disease, which strikes immediately with no incubation period. The caster infects the subject with a sickness that deals 1d4 points of Constitution drain each hour until the subject dies. The subject may attempt a new saving throw each hour, but she must succeed at two saves in a row to rid herself of the disease (as with most diseases). However, the disease, once unleashed, continues to spread. For the first day of the sickness, anyone touching the subject must succeed at a Fortitude saving throw or fall victim to the same malady. That victim in turn becomes contagious on the first day of her own affliction.

Disease component: Any disease (You need to to be diseased to cast this spell).
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:16 pm


Rain of Roses
Evocation
Level: Drd 7
Components: V, S, M
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (80-ft. radius, 80 ft. high)
Duration: 1 round/level (D)
Saving Throw: None (ability damage) and Fortitude
negates (sickening)
Spell Resistance: Yes

Red roses fall from the sky. Their sharp thorns graze the flesh of evil creatures, dealing 1d4 points of temporary Wisdom damage per round. A creature reduced to 0 Wisdom falls unconscious as its mind succumbs to horrible nightmares. In
addition, the beautiful rose petals sicken evil creatures touched by them; those that fail a Fortitude save are sickened (-5 penalty on attack rolls, weapon damage rolls, saving throws, ability checks, and skill checks) until they leave the spell's area. A successful Fortitude save renders a creature immune to the sickening effect of the roses, but not the ability damage caused by their thorns.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:18 pm


Summon Creature VII
Caster Level(s): Cleric 7, Druid 7, Wizard / Sorcerer 7
Innate Level: 7
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

Summona um elemental do ar, fogo, terra ou água. Se usado por um druida, será um greater elemental.
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Re: Druid Level VII

Mensagem  TlTl em Sex Ago 21, 2009 6:42 pm


Word of Balance
Caster Level(s): Druid 7
Innate Level: 7
School: Evocation
Descriptor(s): Sonic
Component(s): Verbal
Range: Personal
Area of Effect / Target: Gargantuan, centered on you
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Any lawful good, chaotic good, lawful evil, or chaotic evil creature who hears the word of balance suffers ill effects according to it's hit dice, according to the table below, with no saving throw.

HD equal to caster level: Slowed
HD up to caster level - 1: Weakened, Slowed
HD up to caster level - 5: Paralyzed, Weakened, Slowed
HD up to caster level - 10: Killed

Slowed: target is slowed for 1 round
Weakened: target's strength is reduced by 2d6 points for 2d4 rounds
Paralyzed: target is paralyzed for 1d10 minutes
Killed: target is killed (if living) or destroyed (if undead).
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