Iaijutsu Master

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Iaijutsu Master Empty Iaijutsu Master

Post  TlTl Wed Jul 14, 2021 9:32 am

Iaijutsu Master Ic_iaijutsu
Iaijutsu Master
(SPECIAL BASE CLASS)
Iaijutsu is the martial art of drawing a weapon, almost always a katana and attacking with it in the same fluid motion. It is the foundation of some forms of dueling, and its masters are feared and respected throughout the world.

- Hit Die: d70
- Skill Points: 4+ Int Modifier

ABILITIES:

Level
1: Iaijutsu Attack - If an Iaijutsu Master begins combat within melee range of an opponent, they can make an attack drawing the weapon at the same time as striking which grants 1d10 slashing damage per character level and point of Iaijutsu Focus.
2: Canny Defense - While wearing no armor, the Iaijutsu Master can add their INT modifier to their AC while using a katana.
3: Katana Finesse - The Iaijutsu Master can use their DEX modifier instead of STR for attack bonuses while using a katana.
4: Bonus Feat.
5: One Strike, Two Cuts - The Iaijutsu Master can make a powerful double-attack dealing 1d10 slashing and 1d10 magical damage per character level and point of Iaijutsu Focus.
6: Bonus Feat.
7: Hiken: Sasameyuki - The Iaijutsu Master tosses an apple into air only to rapidly slice up his target as it falls down.
8: Bonus Feat.
9: Evasion - Whenever a Reflex save is allowed for half damage, the character instead takes no damage if he succeeds at the save.
10: Hiten Mitsurugi - The Iaijutsu Master gains the ability to strike at all nearby creatures. This attack is resolved at the highest base attack bonus and deals an amount of damage equal to 1d20 slashing damage per Iaijutsu Focus skill point.
11: Deflect Arrows - The character can attempt to deflect one incoming missile attack per round. This is treated as a Reflex save made against DC 20.
Great Dexterity I.
12: Self-Concealment I - Gains a 10% concealment bonus.
Great Dexterity II.
13: Self-Concealment II - Gains a 20% concealment bonus.
Great Dexterity III.
14: Self-Concealment III - Gains a 30% concealment bonus.
Great Dexterity IV.
15: Hiken: Tsubame Gaeshi - Like Hiten Mitsurugi, the Iaijutsu Master can strike at all nearby creatures, dealing 1d20 slashing damage plus 1d20 fire damage and stunning them.
Great Dexterity V.
16: Self-Concealment IV - Gains a 40% concealment bonus.
Great Dexterity VI.
17: Strike from the Void - Iaijutsu Attack becomes even more deadly, all Iaijutsu Master special attacks uses his DEX, INT and CHA to deal more damage. When an Iaijutsu Attack is performed, a second strike hits the enemy, and increases Parry, Discipline and Intimidating skills based on CHA, and Deflection, Dodge and Natural AC based on INT for 10 rounds.
Self-Concealment V - Gains a 50% concealment bonus.
Great Dexterity VII.
18: Improved Iaijutsu Focus - The bonus damage from Iaijutsu Atttack is increased by 100 slashing damage and when an Iaijutsu Attack is performed, iaijutsu focus skill is increased based on DEX bonus for 10 rounds.
Great Dexterity VIII.
19: Epic Dodge - 100% avoids the first attack each round.
Great Dexterity IX.
20: Spirit Strike - The Iaijutsu Master can draw their sword, strike with it dealing 3 slashing damage per Iaijutsu Master level plus 1d4 slashing per iaijutsu focus skill point, and return it to its sheath so quickly that they don't even seem to move. The strike hits numerous times with a single cut, no blood stains the blade, cannot miss and the victim may not initially realize they have been cut.
Great Dexterity X.

EPIC:

21: Epic Iaijutsu Master.
Great Charisma I.
22: Great Charisma II.
23: Great Charisma III.
24: Great Charisma IV.
25: Great Charisma V.
Bonus Feat.
26: Great Charisma VI.
27: Great Charisma VII.
28: Great Charisma VIII.
Bonus Feat.
29: Great Charisma IX.
30: Great Charisma X.
31: Great Intelligence I.
Bonus Feat.
32: Great Intelligence II.
33: Great Intelligence III.
34: Great Intelligence IV.
Bonus Feat.
35: Great Intelligence V.
36: Great Intelligence VI.
37: Great Intelligence VII.
Bonus Feat.
38: Great Intelligence VIII.
39: Great Intelligence IX.
40: Great Intelligence X.
Bonus Feat.


INFO:

- Main attribute: Dexterity (DEX);
- The Iaijutsu Master moves are based on Iaijutsu Focus Skill (CHA based);
- Secondary attributes: INT adds AC, CHA (+DEX +INT) adds damage to his moves;
- Must use a katana (main or off-hand) or a Great Sword to use his moves.
- The Iaijutsu Master must use robe or light armor to keep DEX bonuses.
- In order to increase special attacks damage, the Iaijutsu Master must increase his DEX/INT/CHA and iaijutsu focus skill.
- Best races: Humans, Elves and Half-Elves are the best races for Iaijutsu Masters.
- Recommended Equipment: Katana, Great Sword, Shortsword (off-hand), Light Armor, Robe.



Iaijutsu Master Prestige Classes (2):
Weapon Master
Tempest
TlTl
TlTl
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Data de inscrição : 2008-12-14

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