Anti-Paladin

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Anti-Paladin Empty Anti-Paladin

Post  TlTl Sat Jul 24, 2021 2:09 pm

Anti-Paladin Ir_blkgrd
Anti-Paladin
(SPECIAL BASE CLASS)
The Anti-paladin is, as the name suggests, the antithesis of the virtuous Paladin. Whereas the Paladin uses divine favour to strike at the forces of evil, the Anti-paladin harnesses those very forces to wreak havoc among his foes.
Mantled with unholy favour, this paragon of evil cuts a swathe of death and destruction everywhere he goes, leaving chaos and misery in his wake. The Anti-paladin can call upon the powers of darkness to smite his foes in many different ways, inflicting pain, disease and terror on any who stand in his way.
Fear him. Loathe him. Beware him. This is a true champion of evil!

- Hit Die: d90
- Skill Points: 2 + Int Modifier

REQUIREMENTS:

Alignment: Chaotic Evil

ABILITIES:

Level
1: Smite Good - Attempt to smite a good aligned enemy with one normal melee attack.
Doom - as spell.
2: Divine Grace - Adds their Charisma bonus (if positive) to all saving throws.
Bull's Strength - as spell.
3: Aura of Fear - Gains an evil aura, enemies suffers a -10 against fear effects and you're immune to fear.
4: Turn Outsider.
Fear - as spell.
5: Death Knell - If a creature with less than 1000 HP fails a will save, it dies. The Anti-Paladin gains Temporary HP based on Charisma modifier per Anti-Paladin level and +2 STR and +1 CHA per 5 Anti-Paladin level. If the creature saves a will check, it still takes negative damage based on Strenght and Charisma modifiers per Anti-Paladin level.
Unholy Sword - Similar to Paladin's Holy Sword.
6: Contagion - as spell.
7: Magic Circle Against Good - as spell.
8: Summon Fiend - Summons a Dark Balor.
9: Death Ward - as spell.
10: Lay on Hands - With this feat, characters can heal damage equal to their class level multiplied by their Charisma modifier.
Death Knell - Can hit creatures with less than 2500 HP.
12: Great Charisma I
14: Great Charisma II
16: Great Charisma III
18: Great Charisma IV
20: Great Charisma V
Death Knell - Can hit creatures with less than 5000 HP.

EPIC:

21: Epic Anti-Paladin
Summon Fiend - Summons an Epic Dark Balor.
22: Great Charisma VI
24: Great Charisma VII
26: Great Charisma VIII
28: Great Charisma IX
30: Great Charisma X
Death Knell - Can hit creatures with less than 10000 HP.
31: Epic Toughness I
32: Epic Toughness II
33: Epic Toughness III
34: Epic Toughness IV
35: Epic Toughness V
Summon Fiend - Summons an Ancient Dark Balor.
36: Epic Toughness VI
37: Epic Toughness VII
38: Epic Toughness VIII
39: Epic Toughness IX
40: Epic Toughness X
Death Knell - Can hit creatures with any HP.

INFO:

- Main attribute: Strength (STR);
- Secondary attribute: Charisma (CHA);
- Best races: Human;
- Recommended Equipment: Longsword, Bastard Sword, Great Sword, Light Flail, Heavy Flail, Warhammer, Trident, Battle Axe, Heavy Armor, Tower Shield.



Anti-Paladin Prestige Classes (7):

Knight
Blackguard
Disciple of Dispater
Ravager
Man at Arms
Tempest
Weapon Master
TlTl
TlTl
Founder
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