Feats

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Feats Empty Feats

Mensagem  TlTl Ter Out 05, 2010 5:06 am

Modified Feats:

General
Blinding Speed
Rapid Metabolism
Improved Initiative
Superior Initiative
Epic Reputation
Alertness
Stealthy
Willing Deformity
Deformity: Gaunt or Obese

Level 1 Only
Luck of Heroes
Thug
Blooded
Bullheaded
Artist
Courteous Magocracy
Silver Palm
Snake Blood
Strong Soul

Combat
Knockdown
Improved Knockdown
Disarm
Improved Disarm
Called Shot
Sap
Whirlwind Attack
Improved Whirlwind Attack
Aimed Shot
Precise Shot
Perfect Shot
Killing Shot
Many Shot
Improved Many Shot
Skills (Parry, Taunt)

Ofensive
Power Attack
Improved Power Attack
Reckless Offense
Dirty Fighting
Expertise
Improved Expertise
Point Blank Shot
Rapid Shot
Improved Parry
Improved Two-Weapon Fighting
Greater Two-Weapon Fighting
Perfect Two-Weapon Fighting

Defensive
Cloak Dance
Dodge
Mobility
Armor Skin
Epic Damage Reduction
Epic Energy Resistance
Arcane Defense
Resist Energy
Resist Poison
Resist Disease
Great Fortitude
Lightning Reflexes
Iron Will
Epic Fortitude
Epic Reflexes
Epic Will
Toughness
Epic Toughness

Weapon Buffs
Weapon Focus
Epic Weapon Focus
Weapon Specialization
Epic Weapon Specialization
Overwhelming Critical
Two-Weapon Rend
Sanctify Martial Strike
Vile Martial Strike
Holy Strike
Unholy Strike
Bow Mastery
Crossbow Mastery
Shuriken Mastery

AB Buff
Epic Prowess
Disciple of Darkness
Servant of The Heavens
Thrall to Demon

Spell Buffs
Storm Magic
Magical Aptitude
Practiced Spellcaster (Bard, Cleric, Druid, Sorcerer, Wizard)
Sudden Magic (Empower/Extend/Maximize/Widen)
Automatic Spell

Augment Healing
Spell Girding

Piercing Evocation
Toughening Transmutation
Insightful Divination
Energy Abjuration
Dazzling Illusion
Cloudy Conjuration
Fearsome Necromancy

Shadow Weave
Insidious Magic
Pernicious Magic
Tenacious Magic

Class Related
Extended Rage
Stunning Fist
Extra Stunning Attacks
Improved Stunning Fist
Crippling Strike
Lingering Damage
Opportunist
Hands of a Healer
Turn Undead
Extra Turning
Extra Smiting
Extra Music
Draconic Feats (Draconic Power)
Tatto Focus
Dual-Wield
Exalted Companion
Discipline of the Sun
Exalted Turning
Empower Turning
Sacred Vow
Vow of Purity
Vow of Abstinence
Vow of Obedience
Divine Might
Epic Divine Might
Divine Shield
Epic Divine Shield
Divine Vigor
Epic Divine Vigor
Divine Resistance
Epic Divine Resistance
Divine Cleansing


Última edição por TlTl em Sex Out 07, 2022 3:42 pm, editado 76 vez(es)
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Feats Empty Blinding Speed

Mensagem  TlTl Ter Out 05, 2010 5:07 am

Blinding Speed
Type of Feat: General
Prerequisite: 21st level.
Specifics: The character is able to cast Haste on himself. The effect will last 24 Hours.
Charges: Unlimited.
Use: Selected.


Última edição por TlTl em Seg Ago 08, 2022 5:01 pm, editado 3 vez(es)
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Feats Empty Disciple of Darkness

Mensagem  TlTl Ter Out 05, 2010 5:07 am

Disciple of Darkness
Type of Feat: General.
Prerequisite: None.
Specifics: The character formally supplicates himself to an archdevil. In return for this obedience, he gains a small measure of power. Once per day, the character may call upon his diabolic patron to gain a +10 bonus to hit for 5 minutes.
Charges: 3.
Use: Selected.


Última edição por TlTl em Seg Ago 08, 2022 5:01 pm, editado 2 vez(es)
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Feats Empty Servant of The Heavens

Mensagem  TlTl Ter Out 05, 2010 5:07 am

Servant of The Heavens
Type of Feat: Exalted.
Prerequisite: Good Alignment.
Specifics: You swear allegiance to one of the Tome Archons who rule the Seven Heavens, and in exchange gain power to act on their behalf. Once per day, you may call upon your archon patron to gain a +10 luck bonus to damage and attack roll plus 1 to all saving throws for 5 minutes.
Charges: 3.
Use: Selected.


Última edição por TlTl em Seg Ago 08, 2022 5:02 pm, editado 2 vez(es)
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Feats Empty Thrall to Demon

Mensagem  TlTl Ter Out 05, 2010 5:08 am

Thrall to Demon
Type of Feat: Vile.
Prerequisite: Evil Alignment.
Specifics: The character formally supplicates himself to an demon prince. In return for this obedience, he gains a small measure of power. Once per day, the character may call upon his demonic patron to gain a +10 bonus to hit for 5 minutes.
Charges: 3.
Use: Selected.


Última edição por TlTl em Seg Ago 08, 2022 5:02 pm, editado 2 vez(es)
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Feats Empty Extended Rage

Mensagem  TlTl Ter Out 05, 2010 5:08 am

Extended Rage
Type of Feat: General
Prerequisite: Rage or Frenzy ability.
Specifics: Each use of your rage lasts an additional 50 rounds beyond its normal duration.
Use: Automatic.


Última edição por TlTl em Ter Ago 16, 2022 4:24 pm, editado 2 vez(es)
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Feats Empty Sanctify Martial Strike

Mensagem  TlTl Sáb Jul 02, 2011 5:24 am

Sanctify Martial Strike
Type of Feat: General.
Prerequisite: Weapon Focus, Charisma 15, Good Alignment.
Specifics: Any weapon used is treated as a holy weapon and deals 10 radiant damage.
Use: Automatic.


Última edição por TlTl em Sex Abr 19, 2024 5:43 am, editado 5 vez(es)
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Feats Empty Vile Martial Strike

Mensagem  TlTl Dom Ago 28, 2011 6:43 pm

Vile Martial Strike
Type of Feat: Vile.
Prerequisite: Weapon Focus, Charisma 15, Evil Alignment.
Specifics: Any weapon used is treated as an unholy weapon and deals 10 vile damage.
Use: Automatic.


Última edição por TlTl em Sex Abr 19, 2024 5:40 am, editado 5 vez(es)
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Feats Empty Holy Strike

Mensagem  TlTl Dom Ago 28, 2011 6:45 pm

Holy Martial Strike
Type of Feat: Epic / Class Specific.
Prerequisite: Blade of Raziel Level 9 or Smite Evil, Good Alignment, Epic.
Specifics: Any weapon used is treated as a holy weapon dealing 5d10 radiant damage or 10d10 radiant damage if the character mastered Sanctify Martial Strike.
Use: Automatic.


Última edição por TlTl em Sex Abr 19, 2024 5:41 am, editado 9 vez(es)
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Feats Empty Unholy Strike

Mensagem  TlTl Dom Ago 28, 2011 7:48 pm

Unholy Martial Strike
Type of Feat: Epic.
Prerequisite: Smite Good, Evil Alignment, Epic.
Specifics: Any weapon used is treated as an uholy weapon dealing 5d10 vile damage or 10d10 vile damage if the character mastered Vile Martial Strike.
Use: Automatic.


Última edição por TlTl em Sex Abr 19, 2024 5:42 am, editado 6 vez(es)
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Feats Empty Storm Magic

Mensagem  TlTl Seg Ago 08, 2022 3:25 pm

Storm Magic
Type of Feat: General.
Prerequisite: None.
Specifics: Increases caster level by +1. When the weather in an area is raining or snowing, you gain +4 caster levels.
Use: Automatic.
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Feats Empty Magical Aptitude

Mensagem  TlTl Seg Ago 08, 2022 6:35 pm

Magical Aptitude
Type of Feat: General.
Prerequisite: None.
Specifics: Increases caster level by +2. You gain +2 to Spellcraft and Use Magical Device.
Use: Automatic.


Última edição por TlTl em Ter Ago 16, 2022 3:04 pm, editado 1 vez(es)
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Feats Empty Sudden Magic (Empower/Extend/Maximize/Widen)

Mensagem  TlTl Seg Ago 08, 2022 7:09 pm

Sudden Empower
Type of Feat: Metamagic
Prerequisite: Any metamagic feat.
Specifics: You can apply the Empower Spell feat to the next spell you cast. 10 charges.
Use: Selected

Sudden Extend
Type of Feat: Metamagic
Prerequisite: Any metamagic feat.
Specifics: You can apply the Extend Spell feat to the next spell you cast. 10 charges.
Use: Selected

Sudden Maximize
Type of Feat: Metamagic
Prerequisite: Any metamagic feat.
Specifics: You can apply the Maximize Spell feat to the next spell you cast. 10 charges.
Use: Selected

Sudden Widen
Type of Feat: Metamagic
Prerequisite: Any metamagic feat.
Specifics: You can apply the Widen Spell feat to the next spell you cast. 10 charges.
Use: Selected


Última edição por TlTl em Ter Ago 16, 2022 5:25 pm, editado 1 vez(es)
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Feats Empty Piercing Evocation

Mensagem  TlTl Ter Ago 09, 2022 10:27 pm

Piercing Evocation
Type of Feat: General
Prerequisite: Spell Focus Evocation
Benefit: When you cast an evocation spell that deals energy damage (acid, cold, fire, electricity, or sonic), you deal an extra 1d8 magical damage per character level.


Última edição por TlTl em Ter Ago 16, 2022 5:37 pm, editado 1 vez(es)
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Feats Empty Toughening Transmutation

Mensagem  TlTl Ter Ago 09, 2022 10:28 pm

Toughening Transmutation
Type of Feat: General
Prerequisite: Spell Focus Transmutation
Benefit: Whenever you cast a transmutation spell, you grant yourself damage reduction 100/+10. This effect lasts for 2 rounds.


Última edição por TlTl em Ter Ago 16, 2022 5:37 pm, editado 1 vez(es)
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Feats Empty Insightful Divination

Mensagem  TlTl Ter Ago 09, 2022 10:30 pm

Insightful Divination
Type of Feat: General
Prerequisite: Spell Focus Divination
Benefit: When you cast a divination spell, you gain an insight bonus equal to the spell's level +11 on the first save you make within the next 24 hours. After you roll this saving throw, you lose the benefit of both bonuses until you cast another divination spell.


Última edição por TlTl em Ter Ago 16, 2022 5:35 pm, editado 1 vez(es)
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Feats Empty Energy Abjuration

Mensagem  TlTl Ter Ago 09, 2022 10:32 pm

Energy Abjuration
Type of Feat: General
Prerequisite: Spell Focus Abjuration
Benefit: When you cast an abjuration spell, you gain a special energy resistance equal to (50 x the spell's level). This will stop that much energy damage before dissipating.


Última edição por TlTl em Ter Ago 16, 2022 5:34 pm, editado 1 vez(es)
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Feats Empty Dazzling Illusion

Mensagem  TlTl Ter Ago 09, 2022 10:36 pm

Dazzling Illusion
Type of Feat: General
Prerequisite: Spell Focus Illusion
Benefit: You render all enemies within 50 feet dazzled (-10 penalty to attack bonus, search and spot) for 2 rounds. Blind creatures are immune to this effect.


Última edição por TlTl em Ter Ago 16, 2022 5:33 pm, editado 1 vez(es)
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Feats Empty Cloudy Conjuration

Mensagem  TlTl Ter Ago 09, 2022 10:38 pm

Cloudy Conjuration
Type of Feat: General
Prerequisite: Spell Focus Conjuration
Benefit: When you cast a conjuration spell, a 5-foot-radius cloud of sickening smoke manifests. The cloud appears in the space of your target (if any). The cloud lasts for 2 rounds. Any living creature is sickened while inside it. The cloud in all other ways acts like a small area of the fog cloud spell. Creatures immune to poison are immune to the sickening effect.


Última edição por TlTl em Ter Ago 16, 2022 5:33 pm, editado 1 vez(es)
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Feats Empty Unsettling Enchantment

Mensagem  TlTl Ter Ago 09, 2022 11:28 pm

Unsettling Enchantment
Type of Feat: General
Prerequisite: Spell Focus Enchantment
Benefit: Any foe required to save against an enchantment spell you cast takes a -5 penalty on attack rolls and to AC for 2 rounds, regardless of the result of the save. This is a mind-affecting effect.


Última edição por TlTl em Ter Ago 16, 2022 5:32 pm, editado 3 vez(es)
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Feats Empty Fearsome Necromancy

Mensagem  TlTl Ter Ago 09, 2022 11:29 pm

Fearsome Necromancy
Type of Feat: General
Prerequisite: Spell Focus Necromancy
Benefit: Any foe affected by a necromancy spell you cast is shaken for 2 rounds, regardless of the result of the save. This mind-affecting fear ability does not stack with any other fear effect.


Última edição por TlTl em Ter Ago 16, 2022 5:32 pm, editado 2 vez(es)
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Feats Empty Augment Healing

Mensagem  TlTl Sex Ago 12, 2022 3:44 pm

Augment Healing
Type of Feat: General
Prerequisite: Heal 4.
Specifics: You add 20% points of healing per spell level to the amount of damage healed by any Cure healing spell.
Use: Automatic.
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Feats Empty Spell Girding

Mensagem  TlTl Ter Ago 16, 2022 3:07 pm

Spell Girding
Type of Feat: General
Prerequisite: None.
Specifics: Your spells are particularly hardy, resisting dispel checks better than normal. Any dispel checks made against your spells are made at a -10 penalty.
Use: Automatic.


Última edição por TlTl em Ter Ago 16, 2022 3:54 pm, editado 1 vez(es)
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Feats Empty Shadow Weave

Mensagem  TlTl Ter Ago 16, 2022 3:13 pm

Shadow Weave
Type of Feat: General
Prerequisite: Must worship Shar. Two of the following domains: Darkness, Evil, Fire
Specifics: Add +4 caster levels, DC for all saving throws and spell resistance penetration to spells you cast from the schools of Enchantment, Illusion, and Necromancy, and spells with the darkness descriptor. Your effective caster level for spells you cast from the schools of Evocation or Transmutation (except spells with the darkness descriptor) is reduced by one. You can no longer cast spells with the light descriptor, no matter what your level is. Such spells automatically fail.
Use: Automatic.


Última edição por TlTl em Ter Ago 16, 2022 5:31 pm, editado 2 vez(es)
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Feats Empty Insidious Magic

Mensagem  TlTl Ter Ago 16, 2022 3:54 pm

Insidious Magic
Type of Feat: Metamagic
Prerequisite: Shadow Weave
Specifics: When you cast a Invisibility spell, your spell is Extended. In addition, Improved Invisibility concealment is increased from 20% to 40%.
Use: Automatic.
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Feats Empty Pernicious Magic

Mensagem  TlTl Ter Ago 16, 2022 4:03 pm

Pernicious Magic
Type of Feat: Metamagic
Prerequisite: Shadow Weave
Specifics: Your caster level increases by +2.
Use: Automatic.
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Feats Empty Tenacious Magic

Mensagem  TlTl Ter Ago 16, 2022 4:13 pm

Tenacious Magic
Type of Feat: Metamagic
Prerequisite: Shadow Weave
Specifics: Your spells resist dispelling attempts. Any dispel checks made against your spells are made at a -10 penalty.
Use: Automatic.
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Feats Empty Practiced Spellcaster (Bard, Cleric, Druid, Sorcerer, Wizard)

Mensagem  TlTl Ter Ago 16, 2022 4:18 pm

Practiced Spellcaster (Bard, Cleric, Druid, Sorcerer, Wizard)
Type of Feat: General.
Prerequisite: Spellcraft 4.
Specifics: Your caster level for the chosen class increase by +3.
Use: Automatic.
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Feats Empty Rapid Metabolism

Mensagem  TlTl Ter Ago 16, 2022 5:41 pm

Rapid Metabolism
Type of Feat: General
Prerequisites: Con 13
Specifics: You naturally heal 100HP + 30HP per Constitution modifier per turn.
Use: Automatic.


Última edição por TlTl em Dom Set 11, 2022 10:31 am, editado 1 vez(es)
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Feats Empty Tatto Focus

Mensagem  TlTl Sáb Ago 20, 2022 4:41 pm

Tatto Focus
Type of Feat: General
Prerequisite: Level 1 Wizard
Specifics: Applies a +4 DC and Spell Penetration benefit to the chosen school. It also determines your school of specialization for the Red Wizard class.
Use: Automatic.
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Feats Empty Draconic Feats (Draconic Power)

Mensagem  TlTl Sáb Ago 20, 2022 4:55 pm

Draconic Power
Type of Feat: Draconic
Prerequisite: Dragon Heritage

You have greater power when manipulating the energies of your heritage. Your caster level increases by 1 per two Dragon Disciple level. When casting a spell that matches the element associated with your heritage, your DC increases by 30.
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Feats Empty Two-Weapon Rend

Mensagem  TlTl Qui Ago 25, 2022 2:09 am

Two-Weapon Rend
Type of Feat: Epic
Prerequisites: Dex 15, Improved Two-Weapon Fighting, Two-Weapon Fighting.
Specifics: If the character hits an opponent with a slashing or piercing off-hand weapon attack, he or she may automatically rend the opponent every 5 rounds. This deals bleeding damage and makes the target bleed for a couple of seconds. If the target is immune to bleeding like undeads, constructs, elementals or oozes, they take slashing damage instead and no bleeding effect. The damage is based on the character's Strength and Dexterity modifier.


Última edição por TlTl em Qui Abr 25, 2024 11:52 am, editado 8 vez(es)
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Feats Empty Weapon Focus

Mensagem  TlTl Qui Set 01, 2022 6:59 am

Weapon Focus
Type of Feat: General
Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
Required for: Weapon Specialization (fighter only).
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +5 attack bonus with it.
Use: Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and gnomes are Small creatures and as such they can never use the following large weapons: dire mace, double-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.
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Feats Empty Epic Weapon Focus

Mensagem  TlTl Qui Set 01, 2022 7:02 am

Epic Weapon Focus
Type of Feat: Combat
Prerequisite: 21st level, Weapon Focus with chosen weapon.
Specifics: The character gains a +10 bonus to all attack rolls with the chosen weapon.
Use: Automatic.
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Feats Empty Whirlwind Attack

Mensagem  TlTl Qui Set 01, 2022 7:11 am

Feats Ife_x2wwndatt
Whirlwind Attack
Type of Feat: General
Prerequisite: Intelligence 13+, Expertise, Dexterity 13+, Dodge, Mobility, Spring Attack, Base Attack of +4.
Required for: Improved Whirlwind Attack
Specifics: The character performs a full attack action, and makes 5 melee attack at full base attack bonus against each opponent within 5 feet. While using double sized weapons or dual-wielding, the number of attacks increases to 10. After using a whirlwind attack, the character will be dazed for several rounds and cannot perform any actions, only walk or run.
Use: Selected.
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Feats Empty Improved Whirlwind Attack

Mensagem  TlTl Qui Set 01, 2022 7:11 am

Feats Ife_x2impww
Improved Whirlwind Attack
Type of Feat: Combat
Prerequisite: 21st level, Intelligence 13+, Dexterity 23+, Dodge, Expertise, Mobility, Spring Attack, and Whirlwind Attack or Bladewind class ability.
Specifics: The character performs a full attack action, and makes 5 melee attack at full base attack bonus against any nearby opponent. While using double sized weapons or dual-wielding, the number of attacks increases to 10. After using a whirlwind attack, the character will be dazed for several rounds and cannot perform any actions, only walk or run.
Use: Selected.
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Feats Empty Aimed Shot

Mensagem  TlTl Qui Set 01, 2022 7:12 am

Feats Ife_wepspec_lbw
Aimed Shot
Type of Feat: General
Prerequisite: Base Attack Bonus 5, Point Blank Shot.
Specifics: You may carefully aim at your target, increasesing your attack bonus and launcing a devastating attack that deals piercing damage. The damage increases based on the type of weapon used and the ability modifier used for the ranged attacks.
Use: Selected.


Última edição por TlTl em Sáb Set 24, 2022 8:29 pm, editado 2 vez(es)
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Feats Empty Called Shot

Mensagem  TlTl Qui Set 01, 2022 7:17 am

Called Shot
Type of Feat: General
Prerequisite: Base attack bonus of +1 or higher.
Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or legs and must overcome the target's Discipline skill check. A successful called shot against the legs reduces the opponent's movement rate by 60% and gives them a -10 to their dexterity. A successful called shot against the arms applies a cumulative -5 penalty to attack rolls.
Use: Selected.
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Feats Empty Sap

Mensagem  TlTl Qui Set 01, 2022 7:21 am

Sap
Type of Feat: General
Prerequisite: Base Attack Bonus +1, Called Shot.
Required for: Stunning Fist.
Specifics: A character with this feat is able to make a special stun attack in melee. He makes an attack roll and if the hit successfully deals damage the defender must make a Discipline check with a DC equal to the attacker's attack roll. If the defender fails, he or she is Dazed for 2 rounds.
Use: Selected.
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Feats Empty Disarm

Mensagem  TlTl Qui Set 01, 2022 7:24 am

Disarm
Type of Feat: General
Prerequisite: Int 13+.
Required for: Improved Disarm.
Specifics: The character can attempt to disarm an opponent in melee combat. Attempting a disarm applies a -5 penalty to the character's attack roll, and the combatant with the larger weapon gains a +4 bonus per size category of difference. A successful hit deals normal damage, and if the opponent fails a Discipline check then the weapon flies from the opponent's hands.
Use: Selected. A disarm attempt provokes an attack of opportunity.
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Feats Empty Improved Disarm

Mensagem  TlTl Qui Set 01, 2022 7:25 am

Improved Disarm
Type of Feat: General
Prerequisite: Int 13+, Disarm.
Specifics: A character with this feat has learned not to provoke an attack of opportunity when attempting a disarm. Success knocks the opponent's weapon from his hands. The penalty to make a disarm attempt is reduced to 0.
Use: Selected.
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Feats Empty Knockdown

Mensagem  TlTl Qui Set 01, 2022 7:33 am

Knockdown
Type of Feat: General
Prerequisite: None.
Required for: Improved Knockdown.
Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll and if successful the defender makes an opposed Discipline check against the character's attack roll. If the character wins, the defender is knocked to a prone position for 2 seconds.
Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself, or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.
Use: Selected.


Última edição por TlTl em Qui Set 01, 2022 7:34 am, editado 1 vez(es)
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Feats Empty Improved Knockdown

Mensagem  TlTl Qui Set 01, 2022 7:34 am

Improved Knockdown
Type of Feat: General
Prerequisite: Int 13+, Knockdown, base attack bonus +7.
Specifics: A character with this feat counts as one size category larger when he makes a knockdown attack. All other knockdown conditions still apply.
Use: Selected.
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Feats Empty Improved Parry

Mensagem  TlTl Qui Set 01, 2022 7:36 am

Improved Parry
Type of Feat: General
Prerequisite: Intelligence 13+.
Specifics: The character gains a +20 competence bonus to his opposed attack roll when using the Parry skill.
Use: Automatic.
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Feats Empty Stunning Fist

Mensagem  TlTl Qui Set 01, 2022 7:42 am

Stunning Fist
Type of Feat: General
Prerequisite: Dex 13+, Wis 13+, Improved Unarmed Strike, base attack bonus +8 or higher.
Required for: Extra Stunning Attacks.
Specifics: A character with this feat can attempt a disabling strike with a +10 damage bonus. If successful, the target must succeed at a Fortitude save (DC 20 + 1/2 the attacker's level + the attacker's Wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character.
Monks receive this feat for free at 1st level, even if they do not meet the prerequisites. As well, monks suffer no attack or damage penalties when using this feat and may use it once per day per level. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits.
Use: Selected.


Última edição por TlTl em Qui Set 01, 2022 8:27 am, editado 1 vez(es)
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Feats Empty Crippling Strike

Mensagem  TlTl Qui Set 01, 2022 7:45 am

Crippling Strike
Type of Feat: Class
Prerequisite: Rogue.
Specifics: The rogue deals an additional 10 points of ability score Strength damage when they make a successful sneak attack.
Use: Automatic.
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Feats Empty Lingering Damage

Mensagem  TlTl Qui Set 01, 2022 7:54 am

Lingering Damage
Type of Feat: Epic
Prerequisite: Sneak Attack +8d6, Crippling Strike, Epic Character.
Specifics: Any time you deal damage with a sneak attack, that target takes damage equal to your sneak attack on your next turn as well.
Use: Automatic.
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Feats Empty Extra Stunning Attacks

Mensagem  TlTl Qui Set 01, 2022 7:55 am

Extra Stunning Attacks
Type of Feat: General
Prerequisite: Base attack bonus +2, Stunning Fist.
Specifics: The character gains 10 extra stunning attacks per day.
Use: Automatic.
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Feats Empty Skills (Parry, Taunt)

Mensagem  TlTl Qui Set 01, 2022 8:01 am

Parry
Ability: Dexterity.
Requires Training: No.
Classes: All.

Parry allows the character to block incoming attacks and make spectacular counterattacks.

Check: The DC is the modified attack roll of the incoming blow. A successful Parry check means that the attack does not damage the parrying character. A character may only parry a number of attacks per round equal to the number of attacks per round available to the character.
Special: If the parry is successful and the difference between the roll and the DC is greater than 1, a counterattack occurs. A counterattack is a free attack made by the parrying character, at his full attack bonus, against the parried opponent.
Use: Select the Parry mode. The character will remain in parry mode until the mode is exited.


Taunt
Ability: Charisma.
Requires Training: No.
Classes: All.

Taunt is used to provoke an enemy into dropping his guard for a short time.

Check: The DC is a concentration check made by the target against the character's Taunt skill roll. It is considered an attack. If the taunt is successful, the opponent suffers an Armor Class penalty equal to the difference between the taunt roll and the defender's roll (to a max of a -20 penalty) for 5 rounds. The target will also suffer a 50% chance of spell failure, if they don't resist the taunt.
Special: Taunt penalties are not cumulative.
Use: Select skill and then target creature.
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Feats Empty Two-Weapon Fighting

Mensagem  TlTl Qui Set 01, 2022 8:09 am

Two-Weapon Fighting
Type of Feat: General
Prerequisite: None.
Required For: Improved Two-Weapon Fighting.
Specifics: A character with this feat reduces the penalties suffered when fighting with two weapons. The normal penalty of -6 to the primary hand and -10 to the off-hand becomes -4 for the primary hand and -8 for the off-hand. The Ambidexterity feat further reduces the attack penalty for the second weapon by 4 (to -4/-4). Best results are achieved if the off-hand weapon is light, further reducing the penalty for both the primary and off-hand by 2 (to -2/-2). Rangers receive this feat for free at level 1.
Use: This feat is used automatically during combat.
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