Paladin Level I
Forgotten Dimension :: Modifications :: Spells :: Paladin
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Paladin Level I
Bless
Bless Weapon
Cure Light Wounds
Deafening Clang
Divine Favor
Divine Sacrifice
Endure Elements
Lionheart
Neutralize Poison
Protection from Alignment
Spells Level: 0 I II III IV
Bless Weapon
Cure Light Wounds
Deafening Clang
Divine Favor
Divine Sacrifice
Endure Elements
Lionheart
Neutralize Poison
Protection from Alignment
Spells Level: 0 I II III IV
Last edited by TlTl on Sat Sep 03, 2022 2:46 am; edited 11 times in total
Paladin Level I :: Comments
Bless
Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Colossal
Duration: 10 Minutes / Level
Additional Counter Spells: Bane
Save: Harmless
Spell Resistance: No
All allies within the area of effect gain a +1 bonus to attack rolls per 10 caster levels, along with a +5 on Will saves against fear.
Last edited by TlTl on Sat Sep 03, 2022 11:13 pm; edited 1 time in total
Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Colossal
Duration: 10 Minutes / Level
Additional Counter Spells: Bane
Save: Harmless
Spell Resistance: No
All allies within the area of effect gain a +1 bonus to attack rolls per 10 caster levels, along with a +5 on Will saves against fear.
Last edited by TlTl on Sat Sep 03, 2022 11:13 pm; edited 1 time in total
Bless Weapon
Caster Level(s): Paladin 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature or Melee Weapon
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower the touched melee weapon with 1d3 divine damage per caster and a 1d6 positive damage bonus vs. undead per caster level. You can also target another creature to enchant its worn melee weapon.
Last edited by TlTl on Thu Apr 25, 2024 11:19 am; edited 4 times in total
Caster Level(s): Paladin 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature or Melee Weapon
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower the touched melee weapon with 1d3 divine damage per caster and a 1d6 positive damage bonus vs. undead per caster level. You can also target another creature to enchant its worn melee weapon.
Last edited by TlTl on Thu Apr 25, 2024 11:19 am; edited 4 times in total
Cure Light Wounds
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance: Yes
The target creature is healed for 3d4+2 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
Last edited by TlTl on Sun Sep 04, 2022 1:38 am; edited 2 times in total
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance: Yes
The target creature is healed for 3d4+2 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
Last edited by TlTl on Sun Sep 04, 2022 1:38 am; edited 2 times in total
Deafening Clang
Caster Level(s): Paladin 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature, Melee Weapon
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower a weapon with a 1d3 sonic damage bonus per caster level. Also, the weapon gains the ability to deafen the creature that is struck like a thunderstone.
Last edited by TlTl on Thu Apr 25, 2024 11:19 am; edited 2 times in total
Caster Level(s): Paladin 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature, Melee Weapon
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower a weapon with a 1d3 sonic damage bonus per caster level. Also, the weapon gains the ability to deafen the creature that is struck like a thunderstone.
Last edited by TlTl on Thu Apr 25, 2024 11:19 am; edited 2 times in total
Divine Favor
Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster gains a +1 bonus to attack rolls and +1 magical weapon damage for every four caster levels.
Last edited by TlTl on Sat Sep 03, 2022 11:16 pm; edited 1 time in total
Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster gains a +1 bonus to attack rolls and +1 magical weapon damage for every four caster levels.
Last edited by TlTl on Sat Sep 03, 2022 11:16 pm; edited 1 time in total
Divine Sacrifice
Necromancy
Level: Paladin 1
Components: V, S
Casting Time: Fast
Range: Personal
Target: Self
Duration: 24 hours or Until Discharged
You can sacrifice life force to increase the damage you deal. When you cast the spell, you can sacrifice up to 10 of your hit points per caster level. For every hp you sacrifice, on your next successful attack you deal ten times the sacrife plus 1d10 divine per caster and sacrifice level. Your ability to deal this extra damage ends when you successfully attack or when the spell duration ends. Sacrificed hit points count as normal lethal damage, even if you have the regeneration ability.
Last edited by TlTl on Sun Aug 21, 2022 2:36 pm; edited 3 times in total
Necromancy
Level: Paladin 1
Components: V, S
Casting Time: Fast
Range: Personal
Target: Self
Duration: 24 hours or Until Discharged
You can sacrifice life force to increase the damage you deal. When you cast the spell, you can sacrifice up to 10 of your hit points per caster level. For every hp you sacrifice, on your next successful attack you deal ten times the sacrife plus 1d10 divine per caster and sacrifice level. Your ability to deal this extra damage ends when you successfully attack or when the spell duration ends. Sacrificed hit points count as normal lethal damage, even if you have the regeneration ability.
Last edited by TlTl on Sun Aug 21, 2022 2:36 pm; edited 3 times in total
Endure Elements
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The caster gains damage resistance 50/- against all elemental forms of damage. The spell ends after absorbing 200 points of damage plus 5 points per caster level and paragon from any single elemental type.
Last edited by TlTl on Mon Aug 22, 2022 7:01 am; edited 1 time in total
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The caster gains damage resistance 50/- against all elemental forms of damage. The spell ends after absorbing 200 points of damage plus 5 points per caster level and paragon from any single elemental type.
Last edited by TlTl on Mon Aug 22, 2022 7:01 am; edited 1 time in total
Lionheart
Caster Level(s): Paladin 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The subject gains immunity to Fear effects.
Last edited by TlTl on Sun Aug 21, 2022 2:33 pm; edited 1 time in total
Caster Level(s): Paladin 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The subject gains immunity to Fear effects.
Last edited by TlTl on Sun Aug 21, 2022 2:33 pm; edited 1 time in total
Protection from Alignment
Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
When this spell is cast, the caster chooses a target to be protected from law, chaotic, good or evil. The target receives a +5 deflection bonus to Armor Class, +5 to all saving throws, and immunity to any Mind-Affecting spells and spell-like abilities used by creatures of the chosen alignment.
Last edited by TlTl on Sat Sep 03, 2022 11:06 pm; edited 1 time in total
Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
When this spell is cast, the caster chooses a target to be protected from law, chaotic, good or evil. The target receives a +5 deflection bonus to Armor Class, +5 to all saving throws, and immunity to any Mind-Affecting spells and spell-like abilities used by creatures of the chosen alignment.
Last edited by TlTl on Sat Sep 03, 2022 11:06 pm; edited 1 time in total
Neutralize Poison
Caster Level(s): Cleric 1, Druid 1, Paladin 1, Ranger 2
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Poison
Save: Harmless
Spell Resistance: No
A target creature has all traces of poison removed from their system. Provides Immunity to Poison for 5 rounds.
Caster Level(s): Cleric 1, Druid 1, Paladin 1, Ranger 2
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Poison
Save: Harmless
Spell Resistance: No
A target creature has all traces of poison removed from their system. Provides Immunity to Poison for 5 rounds.
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