Paladin Level IV

Go down

20090112

Post 

Paladin Level IV Empty Paladin Level IV






Last edited by TlTl on Wed Aug 24, 2022 2:01 am; edited 16 times in total
TlTl
TlTl
Founder
Founder

Male Número de Mensagens : 1133
Idade : 42
Localização : Araraquara
Data de inscrição : 2008-12-14

http://lixododia.blogspot.com

Back to top Go down

Share this post on: reddit

Paladin Level IV :: Comments

TlTl

Post Sun Aug 21, 2022 4:21 pm  TlTl

Cure Critical Wounds
Caster Level(s): Bard 4, Cleric 4, Druid 4, Paladin 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will for 1/2
Spell Resistance: Yes

The target creature is healed for 6d4+5 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Last edited by TlTl on Mon Aug 22, 2022 6:40 am; edited 2 times in total

Back to top Go down

TlTl

Post Sun Aug 21, 2022 4:22 pm  TlTl

Death Ward

Back to top Go down

TlTl

Post Sun Aug 21, 2022 4:22 pm  TlTl

Freedom of Movement
Caster Level(s): Cleric 4, Druid 4, Paladin 4, Ranger 4, Assassin 6, Slayer of Domiel 7, Sohei 8, Vigilant 8, Blackguard 10
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells: Web
Save: None
Spell Resistance: No

The target creature becomes immune to Paralysis, Slow, and Entanglement spells and effects.

Last edited by TlTl on Fri Sep 02, 2022 7:23 pm; edited 2 times in total

Back to top Go down

TlTl

Post Sun Aug 21, 2022 4:22 pm  TlTl

Greater Planar Binding
Caster Level(s): Paladin 4
Innate Level: 8
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Single
Area of Effect / Target: Single or Point
Duration: 1 Round / Level
Additional Counter Spells:
Save: Will (-5) Negates
Spell Resistance: No

This spell has two modes of operation: targeting a single outsider, or summoning a planar ally. Targeted outsiders are paralyzed for 1 round per caster levels. Summon a Celestial Avenger.

Back to top Go down

TlTl

Post Sun Aug 21, 2022 5:41 pm  TlTl

Holy Sword
Caster Level(s): Paladin 4
Innate Level: 4
School: Evocation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Melee or Creature
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

This spell transforms the caster's melee weapon into a powerful Holy Avenger, a specially blessed weapon that, when wielded by paladin, acts like a +9 enhanced holy weapon that dispels magic on hit, delivers an additional 8d8 divine damage against evil aligned creatures and grants the caster a 16 spell resistance.

Back to top Go down

TlTl

Post Mon Aug 22, 2022 2:27 am  TlTl

Remove Curse
Caster Level(s): Cleric 4, Druid 4, Paladin 4
Innate Level: 3
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

All curses and curse effects are removed from the target creature. Provides Immunity to Curse for 5 rounds.

Back to top Go down

TlTl

Post Mon Aug 22, 2022 6:46 am  TlTl

Energy Aegis
Caster Level(s): Bard 4, Cleric 4, Druid 4, Paladin 4, Sorcerer/Wizard 4
Innate Level: 4
School: Abjuration
Component(s): Verbal
Range: Close
Area of Effect / Target: One creature
Duration: 1 Round per 10 level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

When you cast Energy Aegis, specify an energy type (acid, cold, electricity, fire, or sonic). The target creature gains total protection from the selected element for 1 round per 10 caster levels.

Back to top Go down

TlTl

Post Wed Aug 24, 2022 1:54 am  TlTl

Divine Protection
Caster Level(s): Paladin 4
Innate Level: 4
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Friendly creatures in a huge burst
Duration: 2 Hours per Level
Additional Counter Spells:
Save: None
Spell Resistance: No

Friendly creatures gain a +5 morale bonus to their AC and saving throws.

Back to top Go down

Post   Sponsored content

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum