Druid Level VI

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Druid Level  VI Empty Druid Level VI




Drown
Energy Immunity
Healing Circle
Mass Bull's Strength
Mass Cure Moderate Wounds
Stonehold
Summon Creature VI

Spells Level: 0 I II III IV V VI VII VIII IX


Last edited by TlTl on Thu Sep 01, 2022 7:37 pm; edited 7 times in total
TlTl
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Druid Level VI :: Comments

TlTl

Post Fri Aug 21, 2009 2:56 pm  TlTl

Drown
Caster Level(s): Druid 6
Innate Level: 6
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Fortitude negates
Spell Resistance: Yes

The caster creates water in the lungs of a target creature. Any drowned creature takes 80% of its current hit points as water damage. Golems and other nonliving creatures cannot be drowned.

Last edited by TlTl on Mon Apr 08, 2024 2:29 am; edited 3 times in total

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TlTl

Post Fri Aug 21, 2009 2:57 pm  TlTl

Druid Level  VI Is_enebuff
Energy Buffer
Caster Level(s): Bard 6, Druid 6, Sorcerer / Wizard 5
Innate Level: 5
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 2 Hours / Caster Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The caster gains damage resistance 40/- against all elemental forms of damage. The spell ends after absorbing 400 points of damage from any single elemental type.

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TlTl

Post Fri Aug 21, 2009 3:21 pm  TlTl

Energy Immunity
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 7
Innate Level: 6
School: Transmutation
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:

This spell renders the target high resistance to one element (acid, cold, electricity, fire, or sonic) chosen at casting time. The caster gains damage resistance 1000/- against the chosen element. The spell ends after absorbing 2500 points of damage plus 125 points per caster level and paragon.

Last edited by TlTl on Mon Aug 22, 2022 6:57 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 3:37 pm  TlTl

Healing Circle
Caster Level(s): Bard 5, Cleric 5, Druid 6
Innate Level: 5
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Medium
Duration: Instant
Additional Counter Spells: Circle of Doom
Save: Fortitude 1/2
Spell Resistance: Yes

All friendly creatures within the area of effect are healed for 2d12 Hit Points per caster level. Healing spells have a reverse effect when used on undead, harming instead of healing them.

Last edited by TlTl on Mon Aug 22, 2022 2:58 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:56 pm  TlTl

Druid Level  VI Is_mbullstr
Mass Bull's Strength
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells: Ray of Enfeeblement
Save: Harmless
Spell Resistance: No

The target creature's Strength is increased by 1d4+1.

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TlTl

Post Fri Aug 21, 2009 4:57 pm  TlTl

Mass Cure

Last edited by TlTl on Mon Aug 22, 2022 12:05 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:58 pm  TlTl

Stonehold
Caster Level(s): Druid 6
Innate Level: 6
School: Conjuration
Descriptor(s): Paralyse
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: 5 Rounds + 1 / 3 Levels
Additional Counter Spells:
Save: Will negates
Spell Resistance: Yes

Creates a cloud that Paralyzes any creatures inside of it, encasing them in stone for 1d10 rounds. PvP max duration: 3 rounds.

Last edited by TlTl on Sun Aug 21, 2022 3:47 am; edited 2 times in total

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TlTl

Post Fri Aug 21, 2009 4:59 pm  TlTl

Summon Creature VI
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

- The caster summons one of the following: Dire Tiger (Tigre), Bulette, Manticore or Sphinx.
- Druids will always summon an Ancient Swift Tiger.
- Clerics with Animal Domain will summon a random elemental from level VII list.

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