Druid Level II

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Druid Level  II Empty Druid Level II




Animalistic Power
Barkskin
Blood Frenzy
Bull's Strength
Cure Moderate Wounds
Flame Lash
Hold Animal
Lesser Restoration
One with the Land
Poison
Remove Fear
Remove Paralysis
Resist Elements
Summon Creature II

Spells Level: 0 I II III IV V VI VII VIII IX


Última edição por TlTl em Qui Set 01, 2022 7:36 pm, editado 7 vez(es)
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Druid Level II :: Comentários

TlTl

Mensagem Qua Ago 19, 2009 2:13 am  TlTl

Animalistic Power
Caster Level(s): Druid 2
Innate Level: 2
School: Transmutation
Component(s): Verbal, Somatic, Material
Range: Touch
Area of Effect / Target: Creature touched
Duration: 10 Minutes / Level
Save: No
Spell Resistance: No

You imbue the subject with an aspect of the natural world. The subject gains a +5 enhancement bonus to Strength, Dexterity and Constitution.

Última edição por TlTl em Dom Set 04, 2022 2:22 am, editado 3 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:14 am  TlTl

Barkskin
Caster Level(s): Druid 2
Innate Level: 2
School: Transmutation
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

Barkskin hardens the target creature's skin, granting a +5 Natural AC bonus and 5/+10 damage reduction plus another +2 AC and 5/+10 per 5 caster level.

Última edição por TlTl em Dom Set 04, 2022 2:31 am, editado 4 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:14 am  TlTl

Blood Frenzy
Caster Level(s): Druid 2
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster enters a rage similar to that of a barbarian. The caster gains a +5 Strength, +5 Constitution and a +5 bonus to Will saves, while suffering a -5 AC penalty to Dodge.

Última edição por TlTl em Dom Set 04, 2022 2:31 am, editado 2 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:14 am  TlTl

Bull's Strength
Caster Level(s): Bard 2, Cleric 2, Druid 2, Paladin 2, Wizard / Sorcerer 2
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells: Ray of Enfeeblement
Save: Harmless
Spell Resistance: No

The target creature's Strength is increased by 1d4+1.

Última edição por TlTl em Sáb Set 03, 2022 10:23 pm, editado 1 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:14 am  TlTl

Flame Lash
Caster Level(s): Druid 2
Innate Level: 2
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes

The Druid is able to flay an enemy with flaming brands that do 20 fire damage, plus 2d6 fire damage per caster level.

Última edição por TlTl em Dom Set 04, 2022 2:32 am, editado 2 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:15 am  TlTl

Hold Animal
Caster Level(s): Bard 2, Druid 2, Ranger 2
Innate Level: 2
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Freedom of Movement
Save: Will Negates
Spell Resistance: Yes

The target animal is Paralyzed for the duration of the spell.

Última edição por TlTl em Sex Set 02, 2022 4:39 am, editado 3 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:15 am  TlTl

Lesser Restoration
Caster Level(s): Cleric 2, Druid 2
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Harmless
Spell Resistance: No

Removes all magical, extraordinary, and supernatural effects that apply a penalty to:

- Ability Decrease
- AC Decrease
- Attack Decrease
- Damage Decrease
- Damage Vulnerability
- Saving Throw Decrease
- Spell Resistance Decrease
- Skill Decrease


Última edição por TlTl em Dom Set 04, 2022 1:56 am, editado 1 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:15 am  TlTl

One with the Land
Caster Level(s): Druid 2, Ranger 2
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster forges a strong link with nature, gaining a +20 Animal Empathy and +10 Hide, +10 Move Silently, and +10 Set Trap skills.

Última edição por TlTl em Sex Set 02, 2022 4:42 am, editado 2 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:15 am  TlTl

Resist Elements
Caster Level(s): Bard 2, Cleric 2, Druid 2, Paladin 2, Ranger 2, Wizard / Sorcerer 2
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The caster gains damage resistance 100/- against all elemental forms of damage. The spell ends after absorbing 300 points of damage plus 10 points per caster level and paragon from any single elemental type.

Última edição por TlTl em Seg Ago 22, 2022 7:15 am, editado 2 vez(es)

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TlTl

Mensagem Qua Ago 19, 2009 2:15 am  TlTl

Summon Creature II
Caster Level(s): Bard 2, Cleric 2, Druid 2, Ranger 2, Wizard / Sorcerer 2
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

- The caster summons one of the following: Dire Boar (Javali), Racoon (Coati), Anteater (Tamanduá) or Falcon (Falcão).
- Druids will always summon an Ancient Boar.
- Clerics with Animal Domain will summon creatures from level III list.

Última edição por TlTl em Sex Set 02, 2022 4:04 am, editado 1 vez(es)

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TlTl

Mensagem Sáb Ago 20, 2022 2:38 pm  TlTl

Poison
Caster Level(s): Druid 2, Necromancer 3, Ninja Spy 6, Blackguard 9, Assassin 10
Innate Level: 2
School: Necromancy
Descriptor(s): Poison
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 5 Rounds + 1 / 5 Levels
Additional Counter Spells: Neutralize Poison
Save: Fortitude Negates
Spell Resistance: Yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison. The poison deals 1d10Constitution damage immediately and 1d8 poison damage per caster level each round. Each instance of damage can be negated by a Fortitude save. Poison Mastery effect: Double damage. True Necromancy effect: Increased damage and DC.

Última edição por TlTl em Seg Abr 08, 2024 2:08 am, editado 3 vez(es)

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TlTl

Mensagem Seg Ago 22, 2022 12:17 am  TlTl

Cure Moderate Wounds
Caster Level(s): Bard 2, Cleric 2, Druid 2, Paladin 2
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance:

The target creature is healed for 4d4+3 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Última edição por TlTl em Seg Ago 22, 2022 6:30 am, editado 1 vez(es)

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TlTl

Mensagem Seg Ago 22, 2022 2:00 am  TlTl

Remove Fear
Caster Level(s): Cleric 2, Druid 2, Paladin 2
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Large
Duration: 2 hours
Additional Counter Spells: Fear
Save: Harmless
Spell Resistance: No

All fear effects are removed from allies within the area of effect. The targets also gain Immunity to Fear for 5 rounds and +10 bonus to saving throws against fear spells and effects for the duration of the spell.

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TlTl

Mensagem Seg Ago 22, 2022 2:03 am  TlTl

Remove Paralysis
Caster Level(s): Cleric 2, Druid 2, Paladin 2
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Large
Duration: Instant
Additional Counter Spells: Hold Person
Save: Harmless
Spell Resistance: No

All paralysis and hold effects are removed from allies within the area of effect. Provides Immunity to Paralysis for 5 rounds.

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