Ranger Level III

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Ranger Level III Empty Ranger Level III






Last edited by TlTl on Fri Sep 02, 2022 7:21 pm; edited 9 times in total
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Ranger Level III :: Comments

TlTl

Post Fri Aug 21, 2009 4:19 pm  TlTl

Aid
Caster Level(s): Cleric 2, Paladin 2, Ranger 3
Innate Level: 2
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 hour per Level
Additional Counter Spells: Doom
Save: Harmless
Spell Resistance: No

The target gains a +2 bonus to attack rolls, a +4 bonus on saving throws versus fear, and a 1d8 bonus per caster level to maximum hit points.

Last edited by TlTl on Fri Sep 02, 2022 4:44 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:19 pm  TlTl

Blade Thirst
Caster Level(s): Ranger 3
Innate Level: 3
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature or slashing weapon.
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

You grant a slashing weapon a +2 enhancement bonus plus another +2 for every ten caster levels. If targeted on a creature, the spell will enchant the weapon in the primary hand of the target.

Last edited by TlTl on Fri Sep 02, 2022 3:15 am; edited 3 times in total

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TlTl

Post Fri Aug 21, 2009 4:19 pm  TlTl

Greater Magic Fang
Caster Level(s): Druid 3, Ranger 3
Innate Level: 3
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: One living creature
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

This spell strengthens the natural attacks of the target, giving it +1 to hit, +1 to damage and +1 enhanced bonus every 2 caster levels.

Last edited by TlTl on Fri Sep 02, 2022 4:45 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Heal Animal Companion
School: Conjuration
Level: Druid 5, Ranger 3
Components: V, S
Casting Time: 1 standard action
Range: Colossal
Target: Allied animal companion, familiar and summon
Duration: Instantaneous
Saving Throw: Harmless
Spell Resistance: Harmless

Heals 100 hit points per caster level and Paragon to every allied Animal Companion, Familiar and Summoned Creature. Healed creatures cannot die for 2 rounds.

Last edited by TlTl on Fri Sep 02, 2022 5:20 am; edited 3 times in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Invisibility Purge
Caster Level(s): Cleric 3, Ranger 3
Innate Level: 3
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal
Duration: 1 Turn / Level
Additional Counter Spells: Invisibility
Save: None
Spell Resistance: No

This spell removes the invisibility from all invisible creatures and items.

Last edited by TlTl on Fri Sep 02, 2022 6:26 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Legion's Curse of Impending Blades
Caster Level(s): Bard 3, Ranger 3
Innate Level: 3
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: 1 Minute / Level
Additional Counter Spells:
Save: None
Spell Resistance: Yes

The subjects of the spell have a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subjects take a -5 AC penalty.

Last edited by TlTl on Wed Aug 17, 2022 11:16 pm; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Mass Ultravision
Caster Level(s): Druid 3, Ranger 4
Innate Level: 4
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Friendly creatures in a 20' radius burst
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The target creature's ability to see in complete darkness is improved beyond that of Darkvision. When this spell is applied even the effects of magical darkness are pierced.

Last edited by TlTl on Fri Sep 02, 2022 3:33 am; edited 2 times in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Neutralize Poison
Caster Level(s): Cleric 1, Druid 1, Paladin 1, Ranger 2
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Poison
Save: Harmless
Spell Resistance: No

A target creature has all traces of poison removed from their system. Provides Immunity to Poison for 5 rounds.

Last edited by TlTl on Fri Sep 02, 2022 7:18 pm; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:20 pm  TlTl

Remove Disease
Caster Level(s): Cleric 1, Druid 1, Paladin 1, Ranger 2
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Contagion
Save: Harmless
Spell Resistance: No

All diseases and disease effects are removed from the target creature. Provides Immunity to Disease for 5 rounds.

Last edited by TlTl on Fri Sep 02, 2022 7:19 pm; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:21 pm  TlTl

Summon Creature III
Caster Level(s): Bard 3, Cleric 3, Druid 3, Ranger 3, Wizard / Sorcerer 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

- The caster summons one of the following: Dire Wolf (Lobo), Wolverine, Snake (Cobra) or Ostrich (Avestruz).
- Druids will always summon an Ancient Wolf.
- Clerics with Animal Domain will summon creatures from level IV list.

Last edited by TlTl on Fri Sep 02, 2022 4:06 am; edited 1 time in total

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TlTl

Post Fri Aug 21, 2009 4:21 pm  TlTl

Arrowstorm
School: Transmutation
Level: Ranger 3
Components: V
Casting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 round

After casting arrow storm, you use a full-round action to make one ranged attack with a bow with which you are proficient against every foe within range doing 8d8 electrical damage per caster level. You can attack a maximum number of individual targets equal to your character level.

Last edited by TlTl on Fri Sep 02, 2022 6:48 am; edited 2 times in total

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TlTl

Post Fri Aug 21, 2009 4:21 pm  TlTl

Shadow Arrow
School: Necromancy
Level: Ranger 3
Components: V, M
Casting Time: 1 swift action
Range: Long
Target: One creature
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

This spell is cast upon a masterwork arrow or bolt, transforming it into pure black shadow. The shadow arrow deals 8d8 shadow damage per caster level plus 1d12 Strength damage.

Last edited by TlTl on Mon Apr 08, 2024 2:43 am; edited 5 times in total

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TlTl

Post Mon Aug 22, 2022 7:09 am  TlTl

Protection from Elements
Caster Level(s): Bard 3, Cleric 3, Druid 3, Paladin 3, Ranger 3, Wizard / Sorcerer 3
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The caster gains damage resistance 150/- against all elemental forms of damage. The spell ends after absorbing 400 points of damage plus 15 points per caster level and paragon from any single elemental type.

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