Cleric Level VI
Forgotten Dimension :: Modifications :: Spells :: Cleric
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Cleric Level VI
Blade Barrier
Circle of Death
Control Undead
Create Undead
Energy Immunity
Greater Sanctuary
Harm
Heal
Mass Bull's Strength
Mass Cure Moderate Wounds
Mass Eagle's Splendor
Mass Endurance
Mass Fox's Cunning
Mass Inflict Moderate Wounds
Mass Owl's Wisdom
Necrotic Eruption
Summon Creature VI
Undeath to Death
Spells Level: 0 I II III IV V VI VII VIII IX
Circle of Death
Control Undead
Create Undead
Energy Immunity
Greater Sanctuary
Harm
Heal
Mass Bull's Strength
Mass Cure Moderate Wounds
Mass Eagle's Splendor
Mass Endurance
Mass Fox's Cunning
Mass Inflict Moderate Wounds
Mass Owl's Wisdom
Necrotic Eruption
Summon Creature VI
Undeath to Death
Spells Level: 0 I II III IV V VI VII VIII IX
Última edição por TlTl em Qui Set 01, 2022 7:34 pm, editado 6 vez(es)
Cleric Level VI :: Comentários
Blade Barrier
Caster Level(s): Cleric 6
Innate Level: 6
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Wall 30 ft Long
Duration: 1 Round / Level
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
Blade Barrier brings into being a 30-ft long and 3-ft wide wall of stabbing blades. All those passing through the wall take 1d8 slashing and 1d4 piercing damage per caster level.
Última edição por TlTl em Sáb Ago 13, 2022 5:01 pm, editado 2 vez(es)
Control Undead
Caster Level(s): Cleric 6, Wizard / Sorcerer 7
Innate Level: 7
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 10 minutes / Level
Additional Counter Spells: Sunbeam
Save: Will Negates
Spell Resistance: Yes
A single undead creature with up to 2 Hit Dice per caster level falls under the caster's control unless it makes a successful Will save.
Última edição por TlTl em Dom Ago 14, 2022 11:00 am, editado 1 vez(es)
Create Undead
Caster Level(s): Cleric 6, Wizard / Sorcerer 8
Innate Level:
School: Necromancy
Descriptor(s): Evil
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells: Sunbeam
Save: None
Spell Resistance: None
The caster brings an undead creature into being. The type of undead is based upon the caster's level:
Level 11 and under: Ghoul
Level 12-13: Ghast
Level 14-15: Wight
Level 16 and over: Spectre
Energy Immunity
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 7
Innate Level: 6
School: Transmutation
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
This spell renders the target high resistance to one element (acid, cold, electricity, fire, or sonic) chosen at casting time. The caster gains damage resistance 1000/- against the chosen element. The spell ends after absorbing 2500 points of damage plus 125 points per caster level and paragon.
Última edição por TlTl em Seg Ago 22, 2022 6:57 am, editado 2 vez(es)
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 7
Innate Level: 6
School: Transmutation
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
This spell renders the target high resistance to one element (acid, cold, electricity, fire, or sonic) chosen at casting time. The caster gains damage resistance 1000/- against the chosen element. The spell ends after absorbing 2500 points of damage plus 125 points per caster level and paragon.
Última edição por TlTl em Seg Ago 22, 2022 6:57 am, editado 2 vez(es)
Greater Sanctuary
Caster Level(s): Cleric 6, Wizard / Sorcerer 8
Innate Level: 7
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 5 rounds
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster becomes ethereal. No other creature can detect the caster. Attacking or performing a hostile action will make the etherealness vanish.
Última edição por TlTl em Dom Ago 14, 2022 11:02 am, editado 1 vez(es)
Harm
Caster Level(s): Cleric 6
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Heal
Save: Will 1/2
Spell Resistance: Yes
Harm charges a subject with negative energy that deals 30 negative damage per caster level. If the damage is less than target's 25% current Hit Points, the damage will increase to that valor. If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it.
Última edição por TlTl em Dom Set 04, 2022 1:00 am, editado 4 vez(es)
Caster Level(s): Cleric 6
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Heal
Save: Will 1/2
Spell Resistance: Yes
Harm charges a subject with negative energy that deals 30 negative damage per caster level. If the damage is less than target's 25% current Hit Points, the damage will increase to that valor. If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it.
Última edição por TlTl em Dom Set 04, 2022 1:00 am, editado 4 vez(es)
Heal
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Harm
Save: Will 1/2
Spell Resistance: Yes
The target of Heal is restored by 30 hit points per caster level. Healing spells have a reverse effect when used on undead, harming instead of healing them.
Última edição por TlTl em Seg Ago 22, 2022 1:35 am, editado 2 vez(es)
Caster Level(s): Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Harm
Save: Will 1/2
Spell Resistance: Yes
The target of Heal is restored by 30 hit points per caster level. Healing spells have a reverse effect when used on undead, harming instead of healing them.
Última edição por TlTl em Seg Ago 22, 2022 1:35 am, editado 2 vez(es)
Mass Bull's Strength
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells: Ray of Enfeeblement
Save: Harmless
Spell Resistance: No
The target creature's Strength is increased by 1d4+1.
Mass Eagle's Splendor
Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature's Charisma is increased by 1d4+1.
Mass Endurance
Caster Level(s): Cleric 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature's Constitution is increased by 1d4+1.
Mass Fox's Cunning
Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature's Intelligence is increased by 1d4+1.
Mass Owl's Wisdom
Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6
Innate Level: 2
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Friendly Creatures in a 20' radius burst
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The target creature's Wisdom is increased by 1d4+1.
Mass Cure Moderate Wounds
Caster Level(s): Bard 6, Cleric 6, Druid 7
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Huge, up to 1 Target / Level
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance:
The target creatures are healed for 4d4+3 points of damage per caster level. Healing spells have a reverse effect on undead, harming instead of healing them.
Mass Inflict Moderate Wounds
Caster Level(s): Cleric 6
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Huge, up to 1 Target / Level
Duration: Instant
Additional Counter Spells:
Save: Will 1/2
Spell Resistance: Yes
The target creatures suffer 2d4+5 negative damage. Inflict spells have a reverse effect on undead, healing instead of harming them.
Necrotic Eruption
School: Necromancy
Caster Level: Cleric 6
Components: V, S, F
Casting Time: 1 standard action
Range: Medium
Target: Living creature with necrotic cyst and all creatures in 20 ft. Radius spread
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: No
Focus: The caster must possess a Mother Cyst.
Focus: The target must possess a Necrotic Cyst.
You cause the cyst of a subject already harboring a necrotic cyst to explosively enlarge itself at the expense of the subject's body tissue, harming both the subject and nearby creatures. The subject takes 8d6 necrotic damage per level. True Necromancy makes the cyst expand to envelop the newly necrotized tissue dealing an extra 50% bleeding damage. The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. If the subject fails his saving throw, the cyst expands beyond control, killing the subject. All creatures within 20 feet of the subject also take damage and are exposed to the effect of the base necrotic cyst spell.
Última edição por TlTl em Seg Abr 08, 2024 2:19 am, editado 5 vez(es)
School: Necromancy
Caster Level: Cleric 6
Components: V, S, F
Casting Time: 1 standard action
Range: Medium
Target: Living creature with necrotic cyst and all creatures in 20 ft. Radius spread
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: No
Focus: The caster must possess a Mother Cyst.
Focus: The target must possess a Necrotic Cyst.
You cause the cyst of a subject already harboring a necrotic cyst to explosively enlarge itself at the expense of the subject's body tissue, harming both the subject and nearby creatures. The subject takes 8d6 necrotic damage per level. True Necromancy makes the cyst expand to envelop the newly necrotized tissue dealing an extra 50% bleeding damage. The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. If the subject fails his saving throw, the cyst expands beyond control, killing the subject. All creatures within 20 feet of the subject also take damage and are exposed to the effect of the base necrotic cyst spell.
Última edição por TlTl em Seg Abr 08, 2024 2:19 am, editado 5 vez(es)
Summon Creature VI
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
- The caster summons one of the following: Dire Tiger (Tigre), Bulette, Manticore or Sphinx.
- Druids will always summon an Ancient Swift Tiger.
- Clerics with Animal Domain will summon a random elemental from level VII list.
Última edição por TlTl em Sex Set 02, 2022 4:26 am, editado 2 vez(es)
Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6
Innate Level: 6
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
- The caster summons one of the following: Dire Tiger (Tigre), Bulette, Manticore or Sphinx.
- Druids will always summon an Ancient Swift Tiger.
- Clerics with Animal Domain will summon a random elemental from level VII list.
Última edição por TlTl em Sex Set 02, 2022 4:26 am, editado 2 vez(es)
Undeath to Death
Caster Level(s): Cleric 6, Wizard / Sorcerer 6
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: Instantaneous
Additional Counter Spells:
Save: Will negates
Spell Resistance: Yes
This spell slays 1d4 HD worth of undead creatures per 4 caster levels. Creatures with the fewest HD are affected first; among creatures with equal HD, those closest to the point of origin of the burst are affected first. True Necromancy effect: spell can not be resisted.
Última edição por TlTl em Dom Ago 14, 2022 11:21 am, editado 1 vez(es)
Caster Level(s): Cleric 6, Wizard / Sorcerer 6
Innate Level: 6
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: Instantaneous
Additional Counter Spells:
Save: Will negates
Spell Resistance: Yes
This spell slays 1d4 HD worth of undead creatures per 4 caster levels. Creatures with the fewest HD are affected first; among creatures with equal HD, those closest to the point of origin of the burst are affected first. True Necromancy effect: spell can not be resisted.
Última edição por TlTl em Dom Ago 14, 2022 11:21 am, editado 1 vez(es)
Circle of Death
Caster Level(s): Cleric 6
Innate Level: 6
School: Necromancy
Descriptor(s): Death
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells: Death Ward
Save: Fortitude Negates
Spell Resistance: Yes
A wave of negative energy bursts from the target location. A number of enemy creatures equal to 1d4 must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. True Necromancy effect: spell can not be resisted.
Caster Level(s): Cleric 6
Innate Level: 6
School: Necromancy
Descriptor(s): Death
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells: Death Ward
Save: Fortitude Negates
Spell Resistance: Yes
A wave of negative energy bursts from the target location. A number of enemy creatures equal to 1d4 must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. True Necromancy effect: spell can not be resisted.
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