Cleric Level IV

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Cleric Level  IV Empty Cleric Level IV




Cure Critical Wounds
Death Ward
Dimensional Anchor
Divine Power
Energy Aegis
False Life
Fear
Freedom of Movement
Hammer of the Gods
Inflict Critical Wounds
Legion's Shield of Faith
Necrotic Domination
Recitation
Remove Curse
Restoration
Summon Creature IV

Spells Level: 0 I II III IV V VI VII VIII IX


Última edição por TlTl em Qui Set 01, 2022 7:34 pm, editado 12 vez(es)
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Cleric Level IV :: Comentários

TlTl

Mensagem Sex Ago 28, 2009 9:51 pm  TlTl

Cure Critical Wounds
Caster Level(s): Bard 4, Cleric 4, Druid 4, Paladin 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will for 1/2
Spell Resistance: Yes

The target creature is healed for 6d4+5 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Última edição por TlTl em Seg Ago 22, 2022 6:39 am, editado 1 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:52 pm  TlTl

Cleric Level  IV Is_deaward
Death Ward
Caster Level(s): Cleric 4, Druid 5, Paladin 4
Innate Level: 4
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 2 Hours / Level
Additional Counter Spells: Finger of Death
Save: Harmless
Spell Resistance: None

The target creature becomes immune to any death spells, spell-like abilities, and effects.

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TlTl

Mensagem Sex Ago 28, 2009 9:53 pm  TlTl

Dimensional Anchor
School: Abjuration
Level: Cleric 4
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: 1 round / level
Saving Throw: None
Spell Resistance: Yes

A green ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell. A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell.

Última edição por TlTl em Sáb Ago 13, 2022 6:00 am, editado 2 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:54 pm  TlTl

Cleric Level  IV Is_divpower
Divine Power
Caster Level(s): Cleric 4
Innate Level: 4
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 2 Hours / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: None

The caster gains the following bonuses: 10 extra Hit Points per caster level, Strength is raised to 40 (if their strength is already 40 or higher, it is not raised further), and base attack bonus improves to that of a Fighter of the same level.

Última edição por TlTl em Sáb Ago 13, 2022 6:07 am, editado 1 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:55 pm  TlTl

Freedom of Movement
Caster Level(s): Cleric 4, Druid 4, Paladin 4, Ranger 4, Assassin 6, Slayer of Domiel 7, Sohei 8, Vigilant 8, Blackguard 10
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells: Web
Save: None
Spell Resistance: No

The target creature becomes immune to Paralysis, Slow, and Entanglement spells and effects.

Última edição por TlTl em Sex Ago 19, 2022 9:47 pm, editado 3 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:55 pm  TlTl

Cleric Level  IV Is_hammgods
Hammer of the Gods
Caster Level(s): Cleric 4
Innate Level: 4
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells:
Save: Will Partial
Spell Resistance: Yes

The caster smites a group of enemies with divine light for 2d6 divine damage for caster level. Also daze enemies for 1 to 6 rounds, will save take half damage and daze effect is reduced to 1 round.

Última edição por TlTl em Sáb Ago 13, 2022 6:19 am, editado 2 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:56 pm  TlTl

Inflict Critical Wounds
Caster Level(s): Cleric 4
Innate Level: 4
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Cure Critical Wounds
Save: Will 1/2
Spell Resistance: Yes

If the caster succeeds in striking an opponent with a touch attack, the target suffers 6d4+5 negative damage per caster level. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

Última edição por TlTl em Dom Set 04, 2022 1:31 am, editado 2 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:56 pm  TlTl

Legion's Shield of Faith
Caster Level(s): Cleric 4
Innate Level: 4
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Friendly creatures in a huge burst
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

The targets gain a +2 shield bonus to their armor class, with an additional +1 for every six caster levels.

Última edição por TlTl em Sáb Set 03, 2022 11:44 pm, editado 2 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:57 pm  TlTl

Necrotic Domination
School: Necromancy
Caster Level: Cleric 4
Duration: 10 rounds / level
Components: V, S, F
Target: Living creature with necrotic cyst
Saving Throw: No
Spell Resistance: No

Focus: The caster must possess a Mother Cyst.
Focus: The target must possess a Necrotic Cyst.

This spell functions like dominate person, except you can dominate any humanoid that harbors a necrotic cyst.

Última edição por TlTl em Dom Set 04, 2022 6:49 am, editado 4 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:59 pm  TlTl

Recitation
Caster Level(s): Cleric 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal, centered on you
Duration: 10 minutes / level
Additional Counter Spells:
Save: None
Spell Resistance: Yes (for detrimental effects)

You recite holy scriptures of your deity. All allies (including you) in the area receive a +5 bonus to attack rolls and +10 bonus to saving throws and skill checks. All enemies receive a -5 penalty to attack rolls. Creatures who are neither friendly or hostile are unaffected.

Última edição por TlTl em Sáb Ago 13, 2022 6:30 am, editado 2 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 9:59 pm  TlTl

Cleric Level  IV Is_restore
Restoration
Caster Level(s): Cleric 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

Removes all magical, extraordinary and supernatural effects that apply a penalty to:

- Ability Decrease
- AC Decrease
- Attack Decrease
- Damage Decrease
- Damage Vulnerability
- Saving Throw Decrease
- Spell Resistance Decrease
- Skill Decrease

- Blind
- Deaf
- Paralyze
- Negative Level


Última edição por TlTl em Sex Ago 12, 2022 5:43 pm, editado 1 vez(es)

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TlTl

Mensagem Sex Ago 28, 2009 10:00 pm  TlTl

Summon Creature IV
Caster Level(s): Bard 4, Cleric 4, Druid 4, Ranger 4, Wizard / Sorcerer 4
Innate Level: 4
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

- The caster summons one of the following: Dire Spider (Aranha), Scorpion (Escorpião), Beetle (Besouro) or Crocodile (Crocodilo).
- Druids will always summon an Ancient Spider.
- Clerics with Animal Domain will summon creatures from level V list.

Última edição por TlTl em Sex Set 02, 2022 4:09 am, editado 1 vez(es)

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TlTl

Mensagem Sáb Ago 13, 2022 2:51 am  TlTl

Remove Curse
Caster Level(s): Cleric 4, Druid 4, Paladin 4
Innate Level: 3
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

All curses and curse effects are removed from the target creature. Provides Immunity to Curse for 5 rounds.

Última edição por TlTl em Seg Ago 22, 2022 2:27 am, editado 1 vez(es)

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TlTl

Mensagem Sáb Ago 13, 2022 4:15 am  TlTl

Energy Aegis
Caster Level(s): Bard 4, Cleric 4, Druid 4, Paladin 4, Sorcerer/Wizard 4
Innate Level: 4
School: Abjuration
Component(s): Verbal
Range: Close
Area of Effect / Target: One creature
Duration: 1 Round per 10 level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

When you cast Energy Aegis, specify an energy type (acid, cold, electricity, fire, or sonic). The target creature gains total protection from the selected element for 1 round per 10 caster levels.

Última edição por TlTl em Seg Ago 22, 2022 6:46 am, editado 1 vez(es)

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TlTl

Mensagem Qua Ago 17, 2022 11:04 pm  TlTl

Fear
Caster Level(s): Bard 3, Cleric 4
Innate Level: 3
School: Necromancy
Descriptor(s): Fear, Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect/ Target: Large
Duration: 1 Round + 1 / 5 Levels
Additional Counter Spells: Remove Fear
Save: Will Negates
Spell Resistance: Yes

Affected creatures are consumed with mind-numbing Fear that overrides all other actions. The affected creatures run away from all those they do not consider allies. True Necromancy effect: Necromancer level will increase spell DC and Spell Penetration. PvP max duration: 3 rounds.

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TlTl

Mensagem Dom Ago 21, 2022 6:21 am  TlTl

False Life
School: Necromancy
Caster Level: Cleric 4
Components: V, S, M
Range: Personal
Target: Ally
Duration: 2 Rounds

The target is blessed with False Life, no matter how close to death, cannot die while under it's protection. When the spell expires, the target is healed by 30% of it's maximum HP. Extended metamagic: 1 extra round. True Necromancy effect: Can use on undeads.

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