Bard Level III

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TlTl

Post Tue Aug 18, 2009 12:03 pm  TlTl

Charm Monster
Caster Level(s): Bard 3, Wizard / Sorcerer 4
Innate Level: 3
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 3 Rounds + 1 / Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes

In the eyes of the target creature, the personal reputation of the caster is improved by 50%.

Last edited by TlTl on Fri Jun 07, 2024 12:08 pm; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:03 pm  TlTl

Confusion
Caster Level(s): Bard 3
Innate Level: 3
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Large
Duration: 1 Round / Level
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes

Affected creatures either wander randomly, attack a random target, or simply stand still. PvP duration: 1-3 rounds.

Last edited by TlTl on Wed Aug 17, 2022 10:31 pm; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:05 pm  TlTl

Cure Serious Wounds
Caster Level(s): Bard 3, Cleric 3, Druid 3, Paladin 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance: Yes

The target creature is healed for 5d4+4 hit points per caster level. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Last edited by TlTl on Mon Aug 22, 2022 6:34 am; edited 1 time in total

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TlTl

Post Tue Aug 18, 2009 12:06 pm  TlTl

Curse of the Putrid Husk
Caster Level(s): Bard 3
Innate Level: 3
School: Illusion
Components: V, S, M
Range: Close
Target: One creature
Duration: 1 round + 1d10 Minutes
Saving Throw: Will negates
Spell Resistance: Yes

This illusion forces the subject to believe his flesh is rotting and falling off his body, and that his internal organs are spilling out. If the target fails his saving throw, he is Dazed and Horrified for 1 round. On the following round, he falls unconscious for 1d10 minutes, during which time he cannot be roused normally. PvP duration: 1 minute.

Last edited by TlTl on Fri Jun 07, 2024 12:09 pm; edited 3 times in total

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TlTl

Post Tue Aug 18, 2009 12:07 pm  TlTl

Dispel Magic
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single or Colossal
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

This spell attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20 +1 per caster level (to a maximum of +10) against a DC of 11 + the spell effect's caster level.

Last edited by TlTl on Mon Jun 03, 2024 7:14 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:08 pm  TlTl

Displacement
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Illusion
Descriptor(s):
Component(s): Verbal
Range: Touch
Area of Effect / Target: Single
Duration: 50 rounds per level
Additional Counter Spells:
Save: None
Spell Resistance: No

The target gains 50% concealment, displacing the caster's image several feet to the side, similar to the abilities of a displacer beast.

Last edited by TlTl on Mon Jun 03, 2024 7:14 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:08 pm  TlTl

Fear
Caster Level(s): Bard 3, Cleric 4
Innate Level: 3
School: Necromancy
Descriptor(s): Fear, Mind-Affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect/ Target: Large
Duration: 1 Round + 1 / 5 Levels
Additional Counter Spells: Remove Fear
Save: Will Negates
Spell Resistance: Yes

Affected creatures are consumed with mind-numbing Fear that overrides all other actions. The affected creatures run away from all those they do not consider allies. True Necromancy effect: Necromancer level will increase spell DC and Spell Penetration. PvP max duration: 3 rounds.

Last edited by TlTl on Wed Aug 17, 2022 11:37 pm; edited 4 times in total

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TlTl

Post Tue Aug 18, 2009 12:09 pm  TlTl

Find Traps
Caster Level(s): Bard 3
Innate Level: 3
School: Divination
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Colossal
Duration: Instant
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

All traps within the area of effect become known to the caster of this spell.

Last edited by TlTl on Wed Aug 17, 2022 11:06 pm; edited 1 time in total

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TlTl

Post Tue Aug 18, 2009 12:10 pm  TlTl

Greater Magic Weapon
Caster Level(s): Bard 3, Cleric 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Creature or Melee Weapon
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

You empower the touched weapon with a +1 enhancement bonus per 3 caster levels (maximum of +5). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.

Last edited by TlTl on Sun Aug 21, 2022 7:49 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:10 pm  TlTl

Gust of Wind
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells:
Save: Fortitude negates
Spell Resistance: Yes

This spell creates a blast of air that knocks down any creatures failing their saving throws. It is also powerful enough to disperse any cloudlike area of effect spells (such as cloudkill) that are in the path of the wind gust.

Last edited by TlTl on Mon Jun 03, 2024 7:14 am; edited 1 time in total

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TlTl

Post Tue Aug 18, 2009 12:11 pm  TlTl

Haste
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 50 Rounds per Level
Additional Counter Spells: Slow
Save: Harmless
Spell Resistance: No

The target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%.

Last edited by TlTl on Mon Jun 03, 2024 7:15 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:11 pm  TlTl

Invisibility Sphere
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Illusion
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster, 15ft Radius
Duration: 50 Turns Level
Additional Counter Spells: Invisibility Purge
Save: Harmless
Spell Resistance: No

The caster brings into being a zone of invisibility that travels with him for the duration of the spell. All allies within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more.

Last edited by TlTl on Mon Jun 03, 2024 7:15 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:12 pm  TlTl

Keen Edge
Caster Level(s): Wizard / Sorcerer 3, Bard 3
Innate Level: 3
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Creature or Slashing Weapon
Duration: 2 Hours per Level
Additional Counter Spells:
Save: None
Spell Resistance: No

Adds the Keen property to the targeted slashing/piercing melee weapon, increasing its critical threat range and adding 8d8 slashing damage.

Last edited by TlTl on Fri Jun 07, 2024 12:12 pm; edited 3 times in total

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TlTl

Post Tue Aug 18, 2009 12:13 pm  TlTl

Legion's Curse of Impending Blades
Caster Level(s): Bard 3, Ranger 3
Innate Level: 3
School: Necromancy
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: 1 Minute / Level
Additional Counter Spells:
Save: None
Spell Resistance: Yes

The subjects of the spell have a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subjects take a -5 AC penalty.

Last edited by TlTl on Wed Aug 17, 2022 11:10 pm; edited 3 times in total

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TlTl

Post Tue Aug 18, 2009 12:15 pm  TlTl

Magic Circle against Alignment
Caster Level(s): Bard 3, Cleric 3, Paladin 3, Wizard / Sorcerer 3
Innate Level: 3
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single, Medium
Duration: 2 Hours per Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

When this spell is cast, the caster chooses to be protected from good, evil, chaos or law. The spell target and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment.

Last edited by TlTl on Mon Jun 03, 2024 7:15 am; edited 2 times in total

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TlTl

Post Tue Aug 18, 2009 12:31 pm  TlTl

Slow
Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Colossal, 1 Creature / Level
Duration: 1 Round / Level
Additional Counter Spells: Haste
Save: Will Negates
Spell Resistance: Yes

All enemy creatures within the area of effect have their movement lowered by 50% and lose a single attack per round.

Last edited by TlTl on Mon Jun 03, 2024 7:15 am; edited 1 time in total

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TlTl

Post Tue Aug 18, 2009 12:35 pm  TlTl

Summon Creature III
Caster Level(s): Bard 3, Cleric 3, Druid 3, Ranger 3, Wizard / Sorcerer 3
Innate Level: 3
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No

- The caster summons one of the following: Dire Wolf (Lobo), Wolverine, Snake (Cobra) or Ostrich (Avestruz).
- Druids will always summon an Ancient Wolf.
- Clerics with Animal Domain will summon creatures from level IV list.

Last edited by TlTl on Fri Sep 02, 2022 4:06 am; edited 1 time in total

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TlTl

Post Tue Aug 18, 2009 12:37 pm  TlTl

Wounding Whispers
Caster Level(s): Bard 3
Innate Level: 3
School: Abjuration
Descriptor(s): Sonic
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No

The caster is surrounded with whispers that injure any creature that hits the caster for 1d12 sonic damage per caster level.

Last edited by TlTl on Fri Jun 07, 2024 12:13 pm; edited 1 time in total

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TlTl

Post Mon Aug 22, 2022 7:11 am  TlTl

Protection from Elements
Caster Level(s): Bard 3, Cleric 3, Druid 3, Paladin 3, Ranger 3, Wizard / Sorcerer 3
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The caster gains damage resistance 150/- against all elemental forms of damage. The spell ends after absorbing 400 points of damage plus 15 points per caster level and paragon from any single elemental type.

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