Sorcerer/Wizard Level I
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Sorcerer/Wizard Level I
Benign Transposition
Burning Bolt
Burning Hands
Color Spray
Endure Elements
Expeditious Retreat
Grease
Hail of Stone
Horizikaul's Boom
Ice Dagger
Identify
Ironguts
Kelgore's Fire Bolt
Lesser Elemental Orb
Mage Armor
Magic Missile
Magic Weapon
Protection from Alignment
Ray of Enfeeblement
Shelgarn's Persistent Blade
Shield
Snilloc's Snowball
Summon Creature I
True Strike
Spells Level: 0 I II III IV V VI VII VIII IX
Burning Bolt
Burning Hands
Color Spray
Endure Elements
Expeditious Retreat
Grease
Hail of Stone
Horizikaul's Boom
Ice Dagger
Identify
Ironguts
Kelgore's Fire Bolt
Lesser Elemental Orb
Mage Armor
Magic Missile
Magic Weapon
Protection from Alignment
Ray of Enfeeblement
Shelgarn's Persistent Blade
Shield
Snilloc's Snowball
Summon Creature I
True Strike
Spells Level: 0 I II III IV V VI VII VIII IX
Última edição por TlTl em Dom Set 11, 2022 6:30 pm, editado 12 vez(es)
Sorcerer/Wizard Level I :: Comentários
Benign Transposition
Caster Level(s): Sorcerer / Wizard 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: No
You swap positions with the target creature, which must be a member of your party.
Última edição por TlTl em Dom Set 04, 2022 12:42 am, editado 2 vez(es)
Caster Level(s): Sorcerer / Wizard 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: No
You swap positions with the target creature, which must be a member of your party.
Última edição por TlTl em Dom Set 04, 2022 12:42 am, editado 2 vez(es)
Burning Bolt
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
The caster creates a bolt of fire that is aimed at the target with a ranged touch attack. After level 1, the spell creates 1 additional missile every two caster levels. Bolts do 1D20+10 fire damage each.
Última edição por TlTl em Sáb Set 03, 2022 11:58 pm, editado 2 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
The caster creates a bolt of fire that is aimed at the target with a ranged touch attack. After level 1, the spell creates 1 additional missile every two caster levels. Bolts do 1D20+10 fire damage each.
Última edição por TlTl em Sáb Set 03, 2022 11:58 pm, editado 2 vez(es)
Burning Hands
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: 30 ft
Area of Effect / Target: Spell Cone
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
A cone of fire shoots forth from the caster's hands, burning all those within its area of effect for 1d8+10 fire damage per caster level.
Última edição por TlTl em Sáb Set 03, 2022 11:59 pm, editado 2 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: 30 ft
Area of Effect / Target: Spell Cone
Duration: Instant
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
A cone of fire shoots forth from the caster's hands, burning all those within its area of effect for 1d8+10 fire damage per caster level.
Última edição por TlTl em Sáb Set 03, 2022 11:59 pm, editado 2 vez(es)
Color Spray
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Illusion
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Cone, 30ft
Area of Effect / Target: Spell Cone
Duration: Instant
Additional Counter Spells:
Save: Will Negates
Spell Resistance: Yes
Color Spray sends forth a dazzling array of lights to confound all creatures within the area of effect. Its effects are random:
Blinded for 4 + 1d4 rounds
Sleep for 3 + 1d4 rounds
Dazed for 2 + 1d4 rounds
Stunned for 1 + 1d4 rounds
Última edição por TlTl em Dom Set 04, 2022 12:28 am, editado 1 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Illusion
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Cone, 30ft
Area of Effect / Target: Spell Cone
Duration: Instant
Additional Counter Spells:
Save: Will Negates
Spell Resistance: Yes
Color Spray sends forth a dazzling array of lights to confound all creatures within the area of effect. Its effects are random:
Blinded for 4 + 1d4 rounds
Sleep for 3 + 1d4 rounds
Dazed for 2 + 1d4 rounds
Stunned for 1 + 1d4 rounds
Última edição por TlTl em Dom Set 04, 2022 12:28 am, editado 1 vez(es)
Endure Elements
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The caster gains damage resistance 50/- against all elemental forms of damage. The spell ends after absorbing 200 points of damage plus 5 points per caster level and paragon from any single elemental type.
Última edição por TlTl em Seg Ago 22, 2022 6:59 am, editado 5 vez(es)
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 2
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 24 Hours
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The caster gains damage resistance 50/- against all elemental forms of damage. The spell ends after absorbing 200 points of damage plus 5 points per caster level and paragon from any single elemental type.
Última edição por TlTl em Seg Ago 22, 2022 6:59 am, editado 5 vez(es)
Expeditious Retreat
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster becomes 50% faster than their normal movement rate, allowing them to flee from dangerous encounters. This spell has no effect if the caster is already hasted.
Última edição por TlTl em Sáb Set 03, 2022 11:01 pm, editado 3 vez(es)
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster becomes 50% faster than their normal movement rate, allowing them to flee from dangerous encounters. This spell has no effect if the caster is already hasted.
Última edição por TlTl em Sáb Set 03, 2022 11:01 pm, editado 3 vez(es)
Grease
Caster Level(s): Bard 1, Druid 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Medium
Duration: 2 Rounds + 1 / 3 Levels
Additional Counter Spells: Freedom of Movement
Save: Reflex
Spell Resistance: Yes
A churning field of oil and grease fills the target area, causing all within to either fall down or move at a reduced speed.
Última edição por TlTl em Sex Set 02, 2022 3:40 am, editado 2 vez(es)
Caster Level(s): Bard 1, Druid 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Medium
Duration: 2 Rounds + 1 / 3 Levels
Additional Counter Spells: Freedom of Movement
Save: Reflex
Spell Resistance: Yes
A churning field of oil and grease fills the target area, causing all within to either fall down or move at a reduced speed.
Última edição por TlTl em Sex Set 02, 2022 3:40 am, editado 2 vez(es)
Hail of Stone
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Small
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
You create a rain of stones that deal damage to creatures and objects they strike. Make a ranged touch attack against each object in the area, doing 1d12+3 bludgeoning damage per caster level.
Última edição por TlTl em Dom Set 04, 2022 12:38 am, editado 3 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Small
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
You create a rain of stones that deal damage to creatures and objects they strike. Make a ranged touch attack against each object in the area, doing 1d12+3 bludgeoning damage per caster level.
Última edição por TlTl em Dom Set 04, 2022 12:38 am, editado 3 vez(es)
Horizikaul's Boom
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Sonic
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One creature
Duration: Instantaneous
Additional Counter Spells:
Save: Will partial
Spell Resistance: Yes
You blast the target with loud and high-pitched sounds. The target takes 1d12+3 sonic damage per caster level and must make a Will save or be Deafened for 2d8 rounds.
Última edição por TlTl em Dom Set 04, 2022 12:36 am, editado 3 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Sonic
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One creature
Duration: Instantaneous
Additional Counter Spells:
Save: Will partial
Spell Resistance: Yes
You blast the target with loud and high-pitched sounds. The target takes 1d12+3 sonic damage per caster level and must make a Will save or be Deafened for 2d8 rounds.
Última edição por TlTl em Dom Set 04, 2022 12:36 am, editado 3 vez(es)
Ice Dagger
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One creature
Duration: Instantaneous
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
You create a piece of ice that flies toward the target and deals 2d6+3 cold damage per level.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 2 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One creature
Duration: Instantaneous
Additional Counter Spells:
Save: Reflex 1/2
Spell Resistance: Yes
You create a piece of ice that flies toward the target and deals 2d6+3 cold damage per level.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 2 vez(es)
Identify
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Divination
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Rounds
Additional Counter Spells:
Save: Harmless
Spell Resistance:
Over the next 10 rounds, the caster gains a bonus of 10 +1 per caster level to their Lore skill.
Última edição por TlTl em Sáb Set 03, 2022 11:02 pm, editado 2 vez(es)
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Divination
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Rounds
Additional Counter Spells:
Save: Harmless
Spell Resistance:
Over the next 10 rounds, the caster gains a bonus of 10 +1 per caster level to their Lore skill.
Última edição por TlTl em Sáb Set 03, 2022 11:02 pm, editado 2 vez(es)
Ironguts
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s): Poison Resistance
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature touched
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: No
Spell Resistance: No
When touched, the target creature gains Immunity against all Poisons.
Última edição por TlTl em Sáb Set 17, 2022 4:05 pm, editado 3 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s): Poison Resistance
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Creature touched
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: No
Spell Resistance: No
When touched, the target creature gains Immunity against all Poisons.
Última edição por TlTl em Sáb Set 17, 2022 4:05 pm, editado 3 vez(es)
Kelgore's Fire Bolt
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: One creature
Duration: Instantaneous
Saving Throw: Reflex for half
Spell Resistance: special
This spell conjures a small orb of rock and sheathes it in arcane energy. This spell deals 1d12+3 fire damage per caster level. If you fail to overcome the target's spell resistance, the spell still deals 1d6+1 damage per caster level from the heat and force of the conjured orb's impact.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 3 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: One creature
Duration: Instantaneous
Saving Throw: Reflex for half
Spell Resistance: special
This spell conjures a small orb of rock and sheathes it in arcane energy. This spell deals 1d12+3 fire damage per caster level. If you fail to overcome the target's spell resistance, the spell still deals 1d6+1 damage per caster level from the heat and force of the conjured orb's impact.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 3 vez(es)
Lesser Elemental Orb
Caster Level(s): Sorcerer / Wizard 1
Innate Level: 1
School: Conjuration
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Single.
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster targets a single creature with an elemental orb. The orb deals 1d12+2 damage per caster level based on the choosen elemental type: Acid, Cold, Electrical, Fire or Sonic.
Última edição por TlTl em Dom Set 04, 2022 12:37 am, editado 3 vez(es)
Caster Level(s): Sorcerer / Wizard 1
Innate Level: 1
School: Conjuration
Component(s): Verbal, Somatic
Range: Close
Area of Effect / Target: Single.
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster targets a single creature with an elemental orb. The orb deals 1d12+2 damage per caster level based on the choosen elemental type: Acid, Cold, Electrical, Fire or Sonic.
Última edição por TlTl em Dom Set 04, 2022 12:37 am, editado 3 vez(es)
Mage Armor
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s): Force
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The selected target gains +5 armor bonus to AC plus 1 per 20 caster levels.
Última edição por TlTl em Sáb Set 03, 2022 11:03 pm, editado 1 vez(es)
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s): Force
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
The selected target gains +5 armor bonus to AC plus 1 per 20 caster levels.
Última edição por TlTl em Sáb Set 03, 2022 11:03 pm, editado 1 vez(es)
Magic Missile
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Force
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
The caster creates a shimmering projectile of magical force that unerringly slams into a single selected target. After level 1, the spell creates 1 additional missile every two caster levels, to a maximum of 5 missiles at level 9. Magic missiles do 1d4+1 magic damage per caster level each.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 2 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Force
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
The caster creates a shimmering projectile of magical force that unerringly slams into a single selected target. After level 1, the spell creates 1 additional missile every two caster levels, to a maximum of 5 missiles at level 9. Magic missiles do 1d4+1 magic damage per caster level each.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 2 vez(es)
Magic Weapon
Caster Level(s): Bard 1, Cleric 1, Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Melee Weapon or Creature
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum +3).
Última edição por TlTl em Sáb Set 03, 2022 11:04 pm, editado 3 vez(es)
Caster Level(s): Bard 1, Cleric 1, Wizard / Sorcerer 1
Innate Level: 1
School: Transmutation
Descriptor(s): Weapon Enchantment
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Melee Weapon or Creature
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum +3).
Última edição por TlTl em Sáb Set 03, 2022 11:04 pm, editado 3 vez(es)
Negative Energy Ray
Caster Level(s): Cleric 2, Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will 1/2
Spell Resistance: Yes
A ray of negative energy slams into the target creature, doing 1d20 negative damage per caster level. Negative energy spells have a reverse effect on undead, healing instead of harming them. True Necromancy effect: +10 negative damage per level.
Última edição por TlTl em Dom Set 04, 2022 2:01 am, editado 4 vez(es)
Caster Level(s): Cleric 2, Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will 1/2
Spell Resistance: Yes
A ray of negative energy slams into the target creature, doing 1d20 negative damage per caster level. Negative energy spells have a reverse effect on undead, healing instead of harming them. True Necromancy effect: +10 negative damage per level.
Última edição por TlTl em Dom Set 04, 2022 2:01 am, editado 4 vez(es)
Protection from Alignment
Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
When this spell is cast, the caster chooses a target to be protected from law, chaotic, good or evil. The target receives a +5 deflection bonus to Armor Class, +5 to all saving throws, and immunity to any Mind-Affecting spells and spell-like abilities used by creatures of the chosen alignment.
Última edição por TlTl em Sáb Set 03, 2022 11:06 pm, editado 1 vez(es)
Caster Level(s): Bard 1, Cleric 1, Paladin 1, Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
When this spell is cast, the caster chooses a target to be protected from law, chaotic, good or evil. The target receives a +5 deflection bonus to Armor Class, +5 to all saving throws, and immunity to any Mind-Affecting spells and spell-like abilities used by creatures of the chosen alignment.
Última edição por TlTl em Sáb Set 03, 2022 11:06 pm, editado 1 vez(es)
Ray of Enfeeblement
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Death
Component(s): Somatic
Range: Short
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Bull's Strength
Save: Fortitude Negates
Spell Resistance: Yes
The target creature takes 2d12 Strength damage, plus 1 per 2 caster levels.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 1 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Death
Component(s): Somatic
Range: Short
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Bull's Strength
Save: Fortitude Negates
Spell Resistance: Yes
The target creature takes 2d12 Strength damage, plus 1 per 2 caster levels.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 1 vez(es)
Shelgarn's Persistent Blade
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Summoned Item
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a dagger that acts as a faithful and loyal servant.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 1 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Summoned Item
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster summons a dagger that acts as a faithful and loyal servant.
Última edição por TlTl em Dom Set 04, 2022 12:39 am, editado 1 vez(es)
Shield
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster gains a +4 shield bonus to AC plus another +1 for each 10 caster levels. As well, is immune to magic missile spells like magic missile, major magic missile, lesser and greater isaac missile storm for the duration of the shield.
Última edição por TlTl em Dom Set 04, 2022 12:41 am, editado 2 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 10 Minutes / Level
Additional Counter Spells:
Save: None
Spell Resistance: No
The caster gains a +4 shield bonus to AC plus another +1 for each 10 caster levels. As well, is immune to magic missile spells like magic missile, major magic missile, lesser and greater isaac missile storm for the duration of the shield.
Última edição por TlTl em Dom Set 04, 2022 12:41 am, editado 2 vez(es)
Snilloc's Snowball
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: 1 creature
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
An icy sphere of bitter cold appears in your hand, you make a ranged touch attack that deal 2d8 cold damage per caster level. Snilloc's Snowball cannot change element shape.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 3 vez(es)
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Evocation
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: 1 creature
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes
An icy sphere of bitter cold appears in your hand, you make a ranged touch attack that deal 2d8 cold damage per caster level. Snilloc's Snowball cannot change element shape.
Última edição por TlTl em Dom Set 04, 2022 12:46 am, editado 3 vez(es)
Summon Creature I
Caster Level(s): Bard 1, Cleric 1, Druid 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
- The caster summons one of the following: Dire Badger (Texugo), Penguin (Pinguim), Chicken (Galinha) or Dire Rat (Ratazana).
- Druids will always summon an Ancient Badger.
- Clerics with Animal Domain will summon creatures from level II list.
Última edição por TlTl em Sex Set 02, 2022 3:59 am, editado 1 vez(es)
Caster Level(s): Bard 1, Cleric 1, Druid 1, Ranger 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Point
Duration: 24 Hours
Additional Counter Spells:
Save: None
Spell Resistance: No
- The caster summons one of the following: Dire Badger (Texugo), Penguin (Pinguim), Chicken (Galinha) or Dire Rat (Ratazana).
- Druids will always summon an Ancient Badger.
- Clerics with Animal Domain will summon creatures from level II list.
Última edição por TlTl em Sex Set 02, 2022 3:59 am, editado 1 vez(es)
True Strike
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Divination
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 hour per caster level
Additional Counter Spells:
Save: None
Spell Resistance: No
Through magical intuition the caster gains a +20 bonus to attack rolls.
Caster Level(s): Wizard / Sorcerer 1
Innate Level: 1
School: Divination
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 hour per caster level
Additional Counter Spells:
Save: None
Spell Resistance: No
Through magical intuition the caster gains a +20 bonus to attack rolls.
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